[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 GitLab Migration User changed: What|Removed |Added Status|NEEDINFO|RESOLVED

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-09-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 Timothy Arceri changed: What|Removed |Added Component|Mesa core |glsl-compiler QA

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #11 from Ian Romanick --- (In reply to Jason Ekstrand from comment #3) > I really hate it, but I fear they may be allowed. From the GLSL 4.60 spec > in the section on UBO and SSBO layouts: > > > The shared qualifier overrides only

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #10 from Eleni Maria Stea --- (In reply to Ian Romanick from comment #9) > Okay... this doesn't work on any desktop implementation of GLSL. In > previous cases like this we have decided we have decided that the spec is > either

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #9 from Ian Romanick --- Okay... this doesn't work on any desktop implementation of GLSL. In previous cases like this we have decided we have decided that the spec is either unclear or wrong. Either way, please submit a Khronos

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 Eleni Maria Stea changed: What|Removed |Added CC||es...@igalia.com --- Comment #8

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #7 from Neil Roberts --- The nvidia proprietary driver fails to link that test with the following error message: error: different buffer variables (named a.a[0] and a.s[0]) sharing the same offset within a storage block (named a)

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #6 from Ian Romanick --- > (In reply to Jason Ekstrand from comment #3) > > I really hate it, but I fear they may be allowed. From the GLSL 4.60 spec > > in the section on UBO and SSBO layouts: > > > > > The shared qualifier

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #5 from Jason Ekstrand --- (In reply to Ian Romanick from comment #4) > I don't think this text has anything to do with this bug. s[] is not > declared an explicit size. Exactly. My point is that the spec seems to explicitly

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #4 from Ian Romanick --- (In reply to Jason Ekstrand from comment #3) > I really hate it, but I fear they may be allowed. From the GLSL 4.60 spec > in the section on UBO and SSBO layouts: > > > The shared qualifier overrides only

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #3 from Jason Ekstrand --- I really hate it, but I fear they may be allowed. From the GLSL 4.60 spec in the section on UBO and SSBO layouts: > The shared qualifier overrides only the std140, std430, and packed > qualifiers; other

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 Ian Romanick changed: What|Removed |Added Status|NEW |NEEDINFO --- Comment #2 from Ian

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 --- Comment #1 from Ian Romanick --- (In reply to Eleni Maria Stea from comment #0) > From GLSLang Spec 4.60 Section 4.2 Scoping: Please refer to this as the "OpenGL Shading Language specification". GLSLang is a particular implementation of

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 Neil Roberts changed: What|Removed |Added CC||nrobe...@igalia.com -- You are

[Mesa-dev] [Bug 106915] [GLSL] Unused arrays declared without a size should be handled like arrays of size 1.

2018-06-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106915 Bug ID: 106915 Summary: [GLSL] Unused arrays declared without a size should be handled like arrays of size 1. Product: Mesa Version: unspecified Hardware: All