[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 Samuel Pitoiset changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #19 from Samuel Pitoiset --- Fixed with https://cgit.freedesktop.org/mesa/mesa/commit/?id=6f47df312943b05653efc0494551ebf8c3903d43 Feel free to open a new bug report if you think the reflection issue is on the driver side. Thanks

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #18 from Clément Guérin --- I confirm it works. I'm able to run the game at Ultra settings without any visible glitches. Thanks for your hard work! There's another small issue with inverted reflections, it's still unclear if it's a

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #17 from Samuel Pitoiset --- Here's the real fix: https://patchwork.freedesktop.org/patch/246462/ Can you confirm that fixes the issue on your side? Thanks! -- You are receiving this mail because: You are the QA Contact for the

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #16 from Samuel Pitoiset --- Yeah, it was just a workaround for a weird issue but I fixed it since. I'm improving the patch for supporting cull distances as well. -- You are receiving this mail because: You are the QA Contact for

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #15 from Clément Guérin --- I haven't found the time to test it yet. Is forcing `output_usage_mask` at line 71 intentional? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #14 from Samuel Pitoiset --- Created attachment 141347 --> https://bugs.freedesktop.org/attachment.cgi?id=141347=edit fix v2 Does this fix the smoke issue too? -- You are receiving this mail because: You are the assignee for

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #13 from Clément Guérin --- Let's try again: https://send.firefox.com/download/0a9b6178c5/#mjwYjQDZZbGvFqAKq5fhig -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #12 from Samuel Pitoiset --- Are you sure the link is correct? "This link has expired or never existed in the first place!" -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #11 from Clément Guérin --- Here's the capture: https://send.firefox.com/download/157438a5ba/#DzGe_CjcHthydTi1jPT-0A -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-24 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #10 from Samuel Pitoiset --- I would prefer a renderdoc capture if you can provide that. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #9 from Clément Guérin --- Created attachment 141267 --> https://bugs.freedesktop.org/attachment.cgi?id=141267=edit Smoke glitches Great. I can confirm that the game no longer crashes at ultra settings with this patch. However,

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #8 from Samuel Pitoiset --- Created attachment 141256 --> https://bugs.freedesktop.org/attachment.cgi?id=141256=edit possible fix Can you apply this patch? It should fix the LLVM IR error. -- You are receiving this mail

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #7 from Clément Guérin --- Created attachment 141250 --> https://bugs.freedesktop.org/attachment.cgi?id=141250=edit shaders,preoptir,spirv.log Here's the output logs. -- You are receiving this mail because: You are the QA

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #6 from Clément Guérin --- Created attachment 141249 --> https://bugs.freedesktop.org/attachment.cgi?id=141249=edit checkir.log -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #5 from Samuel Pitoiset --- Actually, I would need the SPIRV too in order to reproduce the problem myself. Can you try with RADV_DEBUG=shaders,preoptir,spirv and attach the output? You will need spirv-dis in your path. Thanks! --

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #4 from Samuel Pitoiset --- Can you also try with RADV_DEBUG=checkir and show me the output please? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #3 from Clément Guérin --- Created attachment 141244 --> https://bugs.freedesktop.org/attachment.cgi?id=141244=edit GTA 5 RADV_DEBUG log Here's the log attached as requested. -- You are receiving this mail because: You are the

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #2 from Samuel Pitoiset --- Can you try to reproduce the crash with RADV_DEBUG=shaders,preoptir and upload the output somewhere? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 --- Comment #1 from Clément Guérin --- Forgot to mention that I'm using a R9 Fury. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___

[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

2018-08-03 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107477 Bug ID: 107477 Summary: [DXVK] Setting high shader quality in GTA V results in LLVM error Product: Mesa Version: git Hardware: Other OS: All