https://bugs.freedesktop.org/show_bug.cgi?id=34495
Eero Tamminen changed:
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https://bugs.freedesktop.org/show_bug.cgi?id=34495
Eero Tamminen changed:
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See Also|
https://bugs.freedesktop.org/show_bug.cgi?id=34495
Fabio Pedretti changed:
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https://bugs.freedesktop.org/show_bug.cgi?id=34495
--- Comment #78 from Kenneth Graunke ---
FWIW, it would be great if that could be made the default in blender - nobody's
found time to implement proper GL_SELECT or GL_FEEDBACK support in the last 4
years, and I don't see
https://bugs.freedesktop.org/show_bug.cgi?id=34495
--- Comment #77 from Fabio Pedretti ---
There is a workaround here:
https://bugs.launchpad.net/ubuntu/+source/blender/+bug/902618/comments/6
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https://bugs.freedesktop.org/show_bug.cgi?id=34495
--- Comment #76 from Thomas131 t...@t131.at.vu ---
Hello,
Now, I have the same problem with Linux Mint 15. There is also a bug on
launchpad.: https://bugs.launchpad.net/ubuntu/+source/blender/+bug/902618
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--- Comment #75 from kao_chen kaoch...@gmail.com ---
The Mesa packages 9.2.2 arrived yesterday in Debian Testing. I am no longer
affected by this bug in Blender. I can switch from a big object to another
easily. I have used Blender more than two
https://bugs.freedesktop.org/show_bug.cgi?id=34495
Alex Deucher ag...@yahoo.com changed:
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Assignee|dri-devel@lists.freedesktop
https://bugs.freedesktop.org/show_bug.cgi?id=34495
--- Comment #74 from hapoofesg...@goingon.ir ---
S(In reply to comment #73)
(In reply to comment #71)
(In reply to comment #70)
I wonder if the fix has been committed? I am using Debian testing with the
mesa 9.1-7 package provided in the