Quoting Tapani Pälli (2018-08-29 21:26:08)
>
>
> On 08/29/2018 06:22 PM, Dylan Baker wrote:
> > Quoting Tapani Pälli (2018-08-27 04:46:37)
> >> OpenGL ES spec states:
> >> "For normalized fixed-point rendering surfaces, the combination format
> >> RGBA and type UNSIGNED_BYTE is
On 08/30/2018 01:04 AM, Andres Gomez wrote:
On Wed, 2018-08-29 at 08:22 -0700, Dylan Baker wrote:
Quoting Tapani Pälli (2018-08-27 04:46:37)
OpenGL ES spec states:
"For normalized fixed-point rendering surfaces, the combination format
RGBA and type UNSIGNED_BYTE is accepted."
This
On 08/29/2018 06:22 PM, Dylan Baker wrote:
Quoting Tapani Pälli (2018-08-27 04:46:37)
OpenGL ES spec states:
"For normalized fixed-point rendering surfaces, the combination format
RGBA and type UNSIGNED_BYTE is accepted."
This fixes following failing VK-GL-CTS tests:
On Wed, 2018-08-29 at 08:22 -0700, Dylan Baker wrote:
> Quoting Tapani Pälli (2018-08-27 04:46:37)
> > OpenGL ES spec states:
> >"For normalized fixed-point rendering surfaces, the combination format
> > RGBA and type UNSIGNED_BYTE is accepted."
> >
> > This fixes following failing
Quoting Tapani Pälli (2018-08-27 04:46:37)
> OpenGL ES spec states:
>"For normalized fixed-point rendering surfaces, the combination format
> RGBA and type UNSIGNED_BYTE is accepted."
>
> This fixes following failing VK-GL-CTS tests:
>
>
Reviewed-by: Marek Olšák
Marek
On Mon, Aug 27, 2018 at 7:46 AM, Tapani Pälli wrote:
> OpenGL ES spec states:
>"For normalized fixed-point rendering surfaces, the combination format
> RGBA and type UNSIGNED_BYTE is accepted."
>
> This fixes following failing VK-GL-CTS tests:
>
>