Re: [Mesa-dev] [PATCH] egl: Account for default values of texture target and format

2016-06-02 Thread Anuj Phogat
On Wed, Jun 1, 2016 at 11:59 AM, Anuj Phogat wrote: > > On Wed, Jun 1, 2016 at 9:31 AM, Plamena Manolova > wrote: > > > > When validating attributes during surface creation we should account > > for the default values of texture target and

Re: [Mesa-dev] [PATCH] egl: Account for default values of texture target and format

2016-06-01 Thread Anuj Phogat
On Wed, Jun 1, 2016 at 9:31 AM, Plamena Manolova wrote: > > When validating attributes during surface creation we should account > for the default values of texture target and format (EGL_NO_TEXTURE) > since the user is not obligated to explicitly set both via the >

[Mesa-dev] [PATCH] egl: Account for default values of texture target and format

2016-06-01 Thread Plamena Manolova
When validating attributes during surface creation we should account for the default values of texture target and format (EGL_NO_TEXTURE) since the user is not obligated to explicitly set both via the attribute list passed to eglCreatePbufferSurface. Signed-off-by: Plamena Manolova