On Fri, Sep 29, 2017 at 06:00:13PM +0200, Wladimir J. van der Laan wrote:
> If an RS blit is done with source exactly the same as destination, and
> the hardware supports this, do an in-place resolve.
>
> This is the same as the blob does and potentially saves significant
> bandwidth when doing
If an RS blit is done with source exactly the same as destination, and
the hardware supports this, do an in-place resolve.
This is the same as the blob does and potentially saves significant
bandwidth when doing i.MX6qp scanout using PRE, and when rendering to
textures (though here using sampler