Am 21.12.2015 um 20:59 schrieb Jose Fonseca:
> On 16/12/15 16:18, Roland Scheidegger wrote:
>> Am 16.12.2015 um 12:52 schrieb Marek Olšák:
>>> This is not well defined in gallium, but r600g and radeonsi use these
>>> default swizzles for depth and stencil surfaces and it's probably the
>>> only
On Dec 21, 2015 6:10 PM, "Roland Scheidegger" wrote:
>
> Am 21.12.2015 um 20:59 schrieb Jose Fonseca:
> > On 16/12/15 16:18, Roland Scheidegger wrote:
> >> Am 16.12.2015 um 12:52 schrieb Marek Olšák:
> >>> This is not well defined in gallium, but r600g and radeonsi use these
>
Am 22.12.2015 um 02:56 schrieb Marek Olšák:
> On Tue, Dec 22, 2015 at 12:10 AM, Roland Scheidegger
> wrote:
>> Am 21.12.2015 um 20:59 schrieb Jose Fonseca:
>>> On 16/12/15 16:18, Roland Scheidegger wrote:
Am 16.12.2015 um 12:52 schrieb Marek Olšák:
> This is not well
On Dec 21, 2015 8:57 PM, "Marek Olšák" wrote:
>
> On Tue, Dec 22, 2015 at 12:10 AM, Roland Scheidegger
wrote:
> > Am 21.12.2015 um 20:59 schrieb Jose Fonseca:
> >> On 16/12/15 16:18, Roland Scheidegger wrote:
> >>> Am 16.12.2015 um 12:52 schrieb Marek Olšák:
On Tue, Dec 22, 2015 at 12:10 AM, Roland Scheidegger wrote:
> Am 21.12.2015 um 20:59 schrieb Jose Fonseca:
>> On 16/12/15 16:18, Roland Scheidegger wrote:
>>> Am 16.12.2015 um 12:52 schrieb Marek Olšák:
This is not well defined in gallium, but r600g and radeonsi use these
Am 16.12.2015 um 17:39 schrieb Marek Olšák:
> On Wed, Dec 16, 2015 at 5:18 PM, Roland Scheidegger
> wrote:
>> Am 16.12.2015 um 12:52 schrieb Marek Olšák:
>>> This is not well defined in gallium, but r600g and radeonsi use these
>>> default swizzles for depth and stencil
On Wed, Dec 16, 2015 at 6:52 AM, Marek Olšák wrote:
> This is not well defined in gallium, but r600g and radeonsi use these
> default swizzles for depth and stencil surfaces and it's probably the
> only reasonable thing to do:
>
> Format = Default swizzle
> Z24X8 = (Z)
>
This is not well defined in gallium, but r600g and radeonsi use these
default swizzles for depth and stencil surfaces and it's probably the
only reasonable thing to do:
Format = Default swizzle
Z24X8 = (Z)
Z24S8 = (Z)
X24S8 = (S)
X8Z24 = (Z)
S8Z24 = (Z)
S8X24 = (S)
Am 16.12.2015 um 12:52 schrieb Marek Olšák:
> This is not well defined in gallium, but r600g and radeonsi use these
> default swizzles for depth and stencil surfaces and it's probably the
> only reasonable thing to do:
>
> Format = Default swizzle
> Z24X8 = (Z)
> Z24S8 = (Z)
> X24S8 =
On Wed, Dec 16, 2015 at 5:18 PM, Roland Scheidegger wrote:
> Am 16.12.2015 um 12:52 schrieb Marek Olšák:
>> This is not well defined in gallium, but r600g and radeonsi use these
>> default swizzles for depth and stencil surfaces and it's probably the
>> only reasonable thing
From: Roland Scheidegger
mesa/st doesn't give us a useful swizzle when stencil texturing. Moreover,
it's not even obvious what the swizzle actually should be - the channel which
is used for the fetch (Y) is not the same as the one which must be used for
the border component
11 matches
Mail list logo