Re: [Mesa-dev] [PATCH] glsl: stop allocating memory for SSBOs and builtins

2016-06-07 Thread Dave Airlie
Reviewed-by: Dave Airlie On 8 June 2016 at 10:04, Timothy Arceri wrote: > Ping. This just stops counting and assigning a storage location for > these uniforms, the count is only used to create the Uniform storage > [1]. > > These uniform types

Re: [Mesa-dev] [PATCH] glsl: stop allocating memory for SSBOs and builtins

2016-06-07 Thread Timothy Arceri
Ping. This just stops counting and assigning a storage location for these uniforms, the count is only used to create the Uniform storage [1]. These uniform types don't use this storage. [1] https://cgit.freedesktop.org/mesa/mesa/tree/src/compiler/glsl/link_ uniforms.cpp#n1080 On Thu, 2016-06-02

[Mesa-dev] [PATCH] glsl: stop allocating memory for SSBOs and builtins

2016-06-01 Thread Timothy Arceri
--- src/compiler/glsl/link_uniforms.cpp | 20 +--- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index a7f136c..571c49f 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++