On Sat, Dec 10, 2011 at 11:34 AM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code,
due to 0 texture target, this makes sure the texture target is copied over
correctly when we copy instructions
From: Dave Airlie airl...@redhat.com
The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code,
due to 0 texture target, this makes sure the texture target is copied over
correctly when we copy instructions around.
Signed-off-by: Dave Airlie airl...@redhat.com
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On Sat, Dec 10, 2011 at 6:34 PM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code,
due to 0 texture target, this makes sure the texture target is copied over
correctly when we copy instructions
The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code,
due to 0 texture target, this makes sure the texture target is copied over
correctly when we copy instructions around.
Oh so it looks like this could be fun or maybe the other one, so
glsl-tgsi is broken for draw pixels