Re: [Mesa-dev] [PATCH] glsl_to_tgsi: make sure copied instructions don't lose texture target.

2011-12-12 Thread Brian Paul
On Sat, Dec 10, 2011 at 11:34 AM, Dave Airlie airl...@gmail.com wrote: From: Dave Airlie airl...@redhat.com The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code, due to 0 texture target, this makes sure the texture target is copied over correctly when we copy instructions

[Mesa-dev] [PATCH] glsl_to_tgsi: make sure copied instructions don't lose texture target.

2011-12-10 Thread Dave Airlie
From: Dave Airlie airl...@redhat.com The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code, due to 0 texture target, this makes sure the texture target is copied over correctly when we copy instructions around. Signed-off-by: Dave Airlie airl...@redhat.com ---

Re: [Mesa-dev] [PATCH] glsl_to_tgsi: make sure copied instructions don't lose texture target.

2011-12-10 Thread Dave Airlie
On Sat, Dec 10, 2011 at 6:34 PM, Dave Airlie airl...@gmail.com wrote: From: Dave Airlie airl...@redhat.com The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code, due to 0 texture target, this makes sure the texture target is copied over correctly when we copy instructions

Re: [Mesa-dev] [PATCH] glsl_to_tgsi: make sure copied instructions don't lose texture target.

2011-12-10 Thread Dave Airlie
The piglit draw-pixel-with-texture was asserting in the glsl-tgsi code, due to 0 texture target, this makes sure the texture target is copied over correctly when we copy instructions around. Oh so it looks like this could be fun or maybe the other one, so glsl-tgsi is broken for draw pixels