Re: [Mesa-dev] [PATCH] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on GLK

2018-08-27 Thread Nanley Chery
On Mon, Aug 27, 2018 at 03:25:37PM -0700, Kenneth Graunke wrote: > On Monday, August 27, 2018 11:03:33 AM PDT Nanley Chery wrote: > > On Fri, Aug 24, 2018 at 05:46:44PM -0700, Nanley Chery wrote: > > > According to internal docs, some gen9 platforms have a pixel shader push > > > constant

Re: [Mesa-dev] [PATCH] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on GLK

2018-08-27 Thread Kenneth Graunke
On Monday, August 27, 2018 11:03:33 AM PDT Nanley Chery wrote: > On Fri, Aug 24, 2018 at 05:46:44PM -0700, Nanley Chery wrote: > > According to internal docs, some gen9 platforms have a pixel shader push > > constant synchronization issue. Although not listed among said > > platforms, this issue

Re: [Mesa-dev] [PATCH] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on GLK

2018-08-27 Thread Nanley Chery
On Fri, Aug 24, 2018 at 05:46:44PM -0700, Nanley Chery wrote: > According to internal docs, some gen9 platforms have a pixel shader push > constant synchronization issue. Although not listed among said > platforms, this issue seems to be present on the GeminiLake 2x6's we've > tested. > > We

Re: [Mesa-dev] [PATCH] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on GLK

2018-08-24 Thread Ilia Mirkin
On Fri, Aug 24, 2018 at 9:39 PM, Nanley Chery wrote: > On Fri, Aug 24, 2018 at 09:17:03PM -0400, Ilia Mirkin wrote: >> On Fri, Aug 24, 2018 at 8:46 PM, Nanley Chery wrote: >> > According to internal docs, some gen9 platforms have a pixel shader push >> > constant synchronization issue. Although

Re: [Mesa-dev] [PATCH] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on GLK

2018-08-24 Thread Nanley Chery
On Fri, Aug 24, 2018 at 09:17:03PM -0400, Ilia Mirkin wrote: > On Fri, Aug 24, 2018 at 8:46 PM, Nanley Chery wrote: > > According to internal docs, some gen9 platforms have a pixel shader push > > constant synchronization issue. Although not listed among said > > platforms, this issue seems to be

Re: [Mesa-dev] [PATCH] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on GLK

2018-08-24 Thread Ilia Mirkin
On Fri, Aug 24, 2018 at 8:46 PM, Nanley Chery wrote: > According to internal docs, some gen9 platforms have a pixel shader push > constant synchronization issue. Although not listed among said > platforms, this issue seems to be present on the GeminiLake 2x6's we've > tested. > > We consider the

[Mesa-dev] [PATCH] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on GLK

2018-08-24 Thread Nanley Chery
According to internal docs, some gen9 platforms have a pixel shader push constant synchronization issue. Although not listed among said platforms, this issue seems to be present on the GeminiLake 2x6's we've tested. We consider the available workarounds to be too detrimental on performance.