Re: [Mesa-dev] [PATCH] i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.

2015-04-14 Thread Ben Widawsky
On Mon, 13 Apr 2015 01:26:57 -0700 Kenneth Graunke kenn...@whitecape.org wrote: I finally managed to dig up some information on our mysterious GPU hangs. A wiki page from the Crestline validation team mentions that they found a GPU hang in Serious Sam 2 (on Windows) with remarkably similar

[Mesa-dev] [PATCH] i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.

2015-04-13 Thread Kenneth Graunke
I finally managed to dig up some information on our mysterious GPU hangs. A wiki page from the Crestline validation team mentions that they found a GPU hang in Serious Sam 2 (on Windows) with remarkably similar conditions to the ones we've seen in Google Chrome and glmark2. Apparently, if

Re: [Mesa-dev] [PATCH] i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.

2015-04-13 Thread Francisco Jerez
Kenneth Graunke kenn...@whitecape.org writes: I finally managed to dig up some information on our mysterious GPU hangs. A wiki page from the Crestline validation team mentions that they found a GPU hang in Serious Sam 2 (on Windows) with remarkably similar conditions to the ones we've seen in

Re: [Mesa-dev] [PATCH] i965: Implement proper workaround for Gen4 GPU CONSTANT_BUFFER hangs.

2015-04-13 Thread Matt Turner
On Mon, Apr 13, 2015 at 1:26 AM, Kenneth Graunke kenn...@whitecape.org wrote: I finally managed to dig up some information on our mysterious GPU hangs. A wiki page from the Crestline validation team mentions that they found a GPU hang in Serious Sam 2 (on Windows) with remarkably similar