On Tue, 20 Sep 2011 12:01:56 -0700, Chad Versace c...@chad-versace.us wrote:
The mismatch below caused ActiveProgram to be incorrectly saved/restored:
_meas_meta_begin:
line 465) ActiveShader := gl_shader_state::CurrentFragmentProgram
_mesa_meta_end:
line 741)
The mismatch below caused ActiveProgram to be incorrectly saved/restored:
_meas_meta_begin:
line 465) ActiveShader := gl_shader_state::CurrentFragmentProgram
_mesa_meta_end:
line 741) gl_shader_state::ActiveProgram := ActiveShader
This patch fixes it to be: