On 19/1/19 12:02 pm, Eric Anholt wrote:
Timothy Arceri writes:
On 11/12/18 5:11 pm, Ian Romanick wrote:
On 12/10/18 5:52 PM, Timothy Arceri wrote:
On 11/12/18 11:35 am, Ian Romanick wrote:
It seems like someone already sent out patches to implement this, and we
decided to not take it for
Timothy Arceri writes:
> On 11/12/18 5:11 pm, Ian Romanick wrote:
>> On 12/10/18 5:52 PM, Timothy Arceri wrote:
>>> On 11/12/18 11:35 am, Ian Romanick wrote:
It seems like someone already sent out patches to implement this, and we
decided to not take it for some reason. Maybe it was
On 11/12/18 5:11 pm, Ian Romanick wrote:
On 12/10/18 5:52 PM, Timothy Arceri wrote:
On 11/12/18 11:35 am, Ian Romanick wrote:
It seems like someone already sent out patches to implement this, and we
decided to not take it for some reason. Maybe it was Rob?
I discovered a thread from the
On 12/10/18 5:52 PM, Timothy Arceri wrote:
> On 11/12/18 11:35 am, Ian Romanick wrote:
>> It seems like someone already sent out patches to implement this, and we
>> decided to not take it for some reason. Maybe it was Rob?
>
> I discovered a thread from the beginning of 2017 titled "feature.txt
On 11/12/18 11:35 am, Ian Romanick wrote:
It seems like someone already sent out patches to implement this, and we
decided to not take it for some reason. Maybe it was Rob?
I discovered a thread from the beginning of 2017 titled "feature.txt &
EXT_debug_label extension". But couldn't find
It seems like someone already sent out patches to implement this, and we
decided to not take it for some reason. Maybe it was Rob?
On 12/10/18 4:08 PM, Timothy Arceri wrote:
> KHR_debug already provides superior functionality but this
> extension is still in use and adding support for it seems
KHR_debug already provides superior functionality but this
extension is still in use and adding support for it seems fairly
harmless. For example it seems to be used by Unity as seen in the
Parkitect trace attached to Mesa bug #108919.
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src/mapi/glapi/gen/gl_API.xml| 17 +