On 02/07/2012 05:18 PM, Roland Scheidegger wrote:
Ping? I don't want to commit that without anyone looking at it.
Sorry, got distracted the last few days. I'm planning to review this soon.
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On 02/05/2012 05:08 PM, Roland Scheidegger wrote:
In vbo_exec_DrawRangeElementsBaseVertex, take into account the basevertex.
As far as I can tell it is completely ok (though maybe stupid) to have
start/end of 100/199, with _MaxElement being 100, if the basevertex
is -100 (since the start/end are
Am 08.02.2012 14:08, schrieb Kenneth Graunke:
On 02/05/2012 05:08 PM, Roland Scheidegger wrote:
In vbo_exec_DrawRangeElementsBaseVertex, take into account the
basevertex.
As far as I can tell it is completely ok (though maybe stupid) to have
start/end of 100/199, with _MaxElement being 100,
Ping? I don't want to commit that without anyone looking at it.
Am 06.02.2012 02:08, schrieb Roland Scheidegger:
In vbo_exec_DrawRangeElementsBaseVertex, take into account the basevertex.
As far as I can tell it is completely ok (though maybe stupid) to have
start/end of 100/199, with
On 02/04/2012 06:14 AM, Jose Fonseca wrote:
- Original Message -
On 01/27/2012 06:00 PM, Roland Scheidegger wrote:
in check_index_bounds the comparison needs to be greater equal
since
contrary to the name _MaxElement is the count of the array.
In vbo_exec_DrawRangeElementsBaseVertex,
- Original Message -
On 02/04/2012 06:14 AM, Jose Fonseca wrote:
- Original Message -
On 01/27/2012 06:00 PM, Roland Scheidegger wrote:
in check_index_bounds the comparison needs to be greater equal
since
contrary to the name _MaxElement is the count of the array.
Am 06.02.2012 15:39, schrieb Brian Paul:
On 02/04/2012 06:14 AM, Jose Fonseca wrote:
- Original Message -
On 01/27/2012 06:00 PM, Roland Scheidegger wrote:
in check_index_bounds the comparison needs to be greater equal
since
contrary to the name _MaxElement is the count of the
Sorry didn't see this response previously, threading didn't seem to work.
Am 04.02.2012 12:40, schrieb Kenneth Graunke:
On 01/27/2012 06:00 PM, Roland Scheidegger wrote:
in check_index_bounds the comparison needs to be greater equal since
contrary to the name _MaxElement is the count of the
In vbo_exec_DrawRangeElementsBaseVertex, take into account the basevertex.
As far as I can tell it is completely ok (though maybe stupid) to have
start/end of 100/199, with _MaxElement being 100, if the basevertex
is -100 (since the start/end are prior to adding basevertex). The opposite
is also
On 01/27/2012 06:00 PM, Roland Scheidegger wrote:
in check_index_bounds the comparison needs to be greater equal since
contrary to the name _MaxElement is the count of the array.
In vbo_exec_DrawRangeElementsBaseVertex, take into account the basevertex.
As far as I can tell it is completely ok
- Original Message -
On 01/27/2012 06:00 PM, Roland Scheidegger wrote:
in check_index_bounds the comparison needs to be greater equal
since
contrary to the name _MaxElement is the count of the array.
In vbo_exec_DrawRangeElementsBaseVertex, take into account the
basevertex.
On Sat, Feb 4, 2012 at 12:40 PM, Kenneth Graunke kenn...@whitecape.org wrote:
I'm leaning toward dropping this code that clamps end altogether. It's
awfully dodgy already, and trying to correctly compensate for basevertex is
pretty much destroying any faith I had left in it working properly.
in check_index_bounds the comparison needs to be greater equal since
contrary to the name _MaxElement is the count of the array.
In vbo_exec_DrawRangeElementsBaseVertex, take into account the basevertex.
As far as I can tell it is completely ok (though maybe stupid) to have
start/end of 100/199,
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