Reviewed-by: Nicolai Hähnle
On 28.04.2016 14:09, Samuel Pitoiset wrote:
When index - t->temps_size is greater than 4096, allocating space for
temporaries on demand will miserably crash. This can happen when a game
uses a lot of temporaries like the recent released Tomb
Cc: "11.1 11.2"
Reviewed-by: Ilia Mirkin
On Thu, Apr 28, 2016 at 3:09 PM, Samuel Pitoiset
wrote:
> When index - t->temps_size is greater than 4096, allocating space for
> temporaries on demand will miserably
When index - t->temps_size is greater than 4096, allocating space for
temporaries on demand will miserably crash. This can happen when a game
uses a lot of temporaries like the recent released Tomb raider.
Signed-off-by: Samuel Pitoiset
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