Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-07-09 Thread Andres Gomez
On Sun, 2017-07-09 at 14:21 +0200, Marek Olšák wrote: > On Sat, Jul 8, 2017 at 3:56 PM, Andres Gomez wrote: > > Marek, is it worth the effort of trying to bring this series into > > -stable? > > Probably not. The incorrect rendering in Rocket League isn't > noticeable if you

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-07-09 Thread Marek Olšák
On Sat, Jul 8, 2017 at 3:56 PM, Andres Gomez wrote: > Marek, is it worth the effort of trying to bring this series into > -stable? Probably not. The incorrect rendering in Rocket League isn't noticeable if you don't know what to look for. Marek

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-07-08 Thread Andres Gomez
Marek, is it worth the effort of trying to bring this series into -stable? On Wed, 2017-06-21 at 00:54 +0200, Marek Olšák wrote: > Hi, > > This series updates pipe loaders so that flags such as drirc options > can be passed to create_screen(). I have compile-tested everything > except clover. >

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Ilia Mirkin
On Thu, Jun 22, 2017 at 2:53 PM, Roland Scheidegger wrote: > Am 22.06.2017 um 19:35 schrieb Ilia Mirkin: >> On Wed, Jun 21, 2017 at 9:58 AM, Ilia Mirkin wrote: >>> On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák wrote: The first

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Roland Scheidegger
Am 22.06.2017 um 19:35 schrieb Ilia Mirkin: > On Wed, Jun 21, 2017 at 9:58 AM, Ilia Mirkin wrote: >> On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák wrote: >>> The first pipe_screen flag is a drirc option to fix incorrect grass >>> rendering in Rocket League

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Ilia Mirkin
On Wed, Jun 21, 2017 at 9:58 AM, Ilia Mirkin wrote: > On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák wrote: >> The first pipe_screen flag is a drirc option to fix incorrect grass >> rendering in Rocket League for radeonsi. Rocket League expects DirectX >>

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Roland Scheidegger
Am 22.06.2017 um 18:22 schrieb Marek Olšák: > On Thu, Jun 22, 2017 at 6:13 PM, Alex Smith > wrote: >> On 22 June 2017 at 15:52, Roland Scheidegger wrote: >>> Am 22.06.2017 um 13:09 schrieb Nicolai Hähnle: On 22.06.2017 10:14, Michel Dänzer

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Marek Olšák
On Thu, Jun 22, 2017 at 6:13 PM, Alex Smith wrote: > On 22 June 2017 at 15:52, Roland Scheidegger wrote: >> Am 22.06.2017 um 13:09 schrieb Nicolai Hähnle: >>> On 22.06.2017 10:14, Michel Dänzer wrote: On 22/06/17 04:34 PM, Nicolai Hähnle

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Alex Smith
On 22 June 2017 at 15:52, Roland Scheidegger wrote: > Am 22.06.2017 um 13:09 schrieb Nicolai Hähnle: >> On 22.06.2017 10:14, Michel Dänzer wrote: >>> On 22/06/17 04:34 PM, Nicolai Hähnle wrote: On 22.06.2017 03:38, Rob Clark wrote: > On Wed, Jun 21, 2017 at 8:15 PM,

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Roland Scheidegger
Am 22.06.2017 um 13:09 schrieb Nicolai Hähnle: > On 22.06.2017 10:14, Michel Dänzer wrote: >> On 22/06/17 04:34 PM, Nicolai Hähnle wrote: >>> On 22.06.2017 03:38, Rob Clark wrote: On Wed, Jun 21, 2017 at 8:15 PM, Marek Olšák wrote: > On Wed, Jun 21, 2017 at 10:37 PM,

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Nicolai Hähnle
On 22.06.2017 10:14, Michel Dänzer wrote: On 22/06/17 04:34 PM, Nicolai Hähnle wrote: On 22.06.2017 03:38, Rob Clark wrote: On Wed, Jun 21, 2017 at 8:15 PM, Marek Olšák wrote: On Wed, Jun 21, 2017 at 10:37 PM, Rob Clark wrote: On Tue, Jun 20, 2017 at

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Samuel Pitoiset
On 06/21/2017 03:34 PM, Timothee Besset wrote: On Wed, Jun 21, 2017 at 4:50 AM, Samuel Pitoiset > wrote: On 06/21/2017 11:48 AM, Marek Olšák wrote: On Jun 21, 2017 8:46 AM, "Samuel Pitoiset"

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Michel Dänzer
On 22/06/17 04:34 PM, Nicolai Hähnle wrote: > On 22.06.2017 03:38, Rob Clark wrote: >> On Wed, Jun 21, 2017 at 8:15 PM, Marek Olšák wrote: >>> On Wed, Jun 21, 2017 at 10:37 PM, Rob Clark wrote: On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Nicolai Hähnle
On 21.06.2017 00:54, Marek Olšák wrote: Hi, This series updates pipe loaders so that flags such as drirc options can be passed to create_screen(). I have compile-tested everything except clover. The first pipe_screen flag is a drirc option to fix incorrect grass rendering in Rocket League for

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-22 Thread Nicolai Hähnle
On 22.06.2017 03:38, Rob Clark wrote: On Wed, Jun 21, 2017 at 8:15 PM, Marek Olšák wrote: On Wed, Jun 21, 2017 at 10:37 PM, Rob Clark wrote: On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák wrote: Hi, This series updates pipe loaders so

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Rob Clark
On Wed, Jun 21, 2017 at 8:15 PM, Marek Olšák wrote: > On Wed, Jun 21, 2017 at 10:37 PM, Rob Clark wrote: >> On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák wrote: >>> Hi, >>> >>> This series updates pipe loaders so that flags such as drirc

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Marek Olšák
On Wed, Jun 21, 2017 at 10:37 PM, Rob Clark wrote: > On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák wrote: >> Hi, >> >> This series updates pipe loaders so that flags such as drirc options >> can be passed to create_screen(). I have compile-tested everything

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Rob Clark
On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák wrote: > Hi, > > This series updates pipe loaders so that flags such as drirc options > can be passed to create_screen(). I have compile-tested everything > except clover. > > The first pipe_screen flag is a drirc option to fix

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Edmondo Tommasina
Hi Marek In patch 5 you say the words KILL and WQM and I automatically think at Witcher 2. This series with a the drirc option set for Witcher 2 fixes the longstanding black transition bug. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98238 It's quite probable that VP will not update

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Ilia Mirkin
On Tue, Jun 20, 2017 at 6:54 PM, Marek Olšák wrote: > The first pipe_screen flag is a drirc option to fix incorrect grass > rendering in Rocket League for radeonsi. Rocket League expects DirectX > behavior for partial derivative computations after discard/kill, but > radeonsi

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Timothee Besset
On Wed, Jun 21, 2017 at 4:50 AM, Samuel Pitoiset wrote: > > > On 06/21/2017 11:48 AM, Marek Olšák wrote: > >> >> >> On Jun 21, 2017 8:46 AM, "Samuel Pitoiset" > > wrote: >> >> Can't this be fixed at game

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Samuel Pitoiset
On 06/21/2017 11:48 AM, Marek Olšák wrote: On Jun 21, 2017 8:46 AM, "Samuel Pitoiset" > wrote: Can't this be fixed at game level? We should ask TTimo about this, it would be much better to fix the game instead. No

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Marek Olšák
On Jun 21, 2017 8:46 AM, "Samuel Pitoiset" wrote: Can't this be fixed at game level? No without rewriting some of its shaders. Marek On 06/21/2017 12:54 AM, Marek Olšák wrote: > Hi, > > This series updates pipe loaders so that flags such as drirc options > can

Re: [Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-21 Thread Samuel Pitoiset
Can't this be fixed at game level? On 06/21/2017 12:54 AM, Marek Olšák wrote: Hi, This series updates pipe loaders so that flags such as drirc options can be passed to create_screen(). I have compile-tested everything except clover. The first pipe_screen flag is a drirc option to fix

[Mesa-dev] [PATCH 0/5] Gallium: Passing drirc options to create_screen() and fixing Rocket League

2017-06-20 Thread Marek Olšák
Hi, This series updates pipe loaders so that flags such as drirc options can be passed to create_screen(). I have compile-tested everything except clover. The first pipe_screen flag is a drirc option to fix incorrect grass rendering in Rocket League for radeonsi. Rocket League expects DirectX