Kristian Høgsberg k...@bitplanet.net writes:
That's a great reference image. Do you have a version of the image
compressed with nVidias online compressor?
I finally got access to an NVidia card last night so I've added an image
from their online compressor to the bottom of that page.
Am 07.08.2014 14:30, schrieb Neil Roberts:
Kristian Høgsberg k...@bitplanet.net writes:
That's a great reference image. Do you have a version of the image
compressed with nVidias online compressor?
I finally got access to an NVidia card last night so I've added an image
from their online
Hi,
I had a quick look at using libsquish and FasTC.
I didn't manage to build the libsquish repo¹ that Matt Turner pointed to
before giving up. It looks like the SSE version of the compressor is
using some MSVC-specific intrinsics which don't build with GCC. It seems
to be using members of
Ian Romanick i...@freedesktop.org writes:
Is that NVIDIA's off-line compression tool, or is that the compressor
in the driver?
I was talking about the offline compressor. I don't know what NVidia's
online compressor is like. Yes, perhaps if we can get a quick compressor
with reasonable results
On Thu, Jul 24, 2014 at 10:37 AM, Neil Roberts n...@linux.intel.com wrote:
Ian Romanick i...@freedesktop.org writes:
Is that NVIDIA's off-line compression tool, or is that the compressor
in the driver?
I was talking about the offline compressor. I don't know what NVidia's
online compressor
Matt Turner matts...@gmail.com writes:
I was thinking one of the cool things we might be able to do a ETC2 -
BC7 transcode on platforms without ETC2 hardware decompression. We
won't be able to do that without a good compressor.
That sounds like a fun project. It would be a shame to have to
On 07/24/2014 07:43 AM, Ilia Mirkin wrote:
On Thu, Jul 24, 2014 at 10:37 AM, Neil Roberts n...@linux.intel.com wrote:
Ian Romanick i...@freedesktop.org writes:
Is that NVIDIA's off-line compression tool, or is that the compressor
in the driver?
I was talking about the offline compressor. I
On 07/23/2014 07:41 PM, Matt Turner wrote:
On Wed, Jul 23, 2014 at 3:16 PM, Ian Romanick i...@freedesktop.org wrote:
On 07/22/2014 12:09 PM, Neil Roberts wrote:
Here's a first attempt at a patch series to implement BPTC texture
compression in the i965 driver on Gen=7.
Getting it to work on
Ilia Mirkin imir...@alum.mit.edu writes:
Just a thought -- if online compression is highly unexpected, perhaps
it'd be reasonably to make a *horrid* compressor that doesn't rely on
any external libraries? I don't know how complex the BPTC format is,
but I suspect it may be possible to do a
On Thu, Jul 24, 2014 at 8:55 AM, Neil Roberts n...@linux.intel.com wrote:
Ilia Mirkin imir...@alum.mit.edu writes:
Just a thought -- if online compression is highly unexpected, perhaps
it'd be reasonably to make a *horrid* compressor that doesn't rely on
any external libraries? I don't know
On 07/22/2014 12:09 PM, Neil Roberts wrote:
Here's a first attempt at a patch series to implement BPTC texture
compression in the i965 driver on Gen=7.
Getting it to work on the hardware is pretty trivial as it's just a
case of adding some new Mesa format enums and then plugging them
On Wed, Jul 23, 2014 at 3:16 PM, Ian Romanick i...@freedesktop.org wrote:
On 07/22/2014 12:09 PM, Neil Roberts wrote:
Here's a first attempt at a patch series to implement BPTC texture
compression in the i965 driver on Gen=7.
Getting it to work on the hardware is pretty trivial as it's just a
Here's a first attempt at a patch series to implement BPTC texture
compression in the i965 driver on Gen=7.
Getting it to work on the hardware is pretty trivial as it's just a
case of adding some new Mesa format enums and then plugging them
together with the right Intel surface type. However GL
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