Highlights are more avx512 work and api cleanup.
Tim Rowley (11):
swr: [rasterizer core] viewport rounding for disabled scissor
swr: [rasterizer core] avx512 work in progress initial step
swr: [rasterizer jitter] rework vertex/instance ID storage in fetch
swr: [rasterizer common] icc
Reviewed-by: Bruce Cherniak
> On May 3, 2016, at 11:13 AM, Tim Rowley wrote:
>
> Smallish changes this time around, some changes that hopefully
> start improving coverity's opinion of the rasterizer, and a small
> performance tweak.
>
>
Smallish changes this time around, some changes that hopefully
start improving coverity's opinion of the rasterizer, and a small
performance tweak.
Tim Rowley (11):
swr: [rasterizer] Whitespace cleanup and misc changes
swr: [rasterizer core] Fix threadviz support in buckets
swr: [rasterizer
Reviewed-by: Bruce Cherniak On Apr 14, 2016, at 2:53 PM, Tim Rowley wrote:
>
> Another batch of updates to the swr rasterizer. No huge new features,
> but should fix at least one of the coverity flagged issues.
>
> Tim Rowley (11):
>
Another batch of updates to the swr rasterizer. No huge new features,
but should fix at least one of the coverity flagged issues.
Tim Rowley (11):
swr: [rasterizer core] Use CS spill/fill size in core
swr: [rasterizer fetch] Add support for fetching non-uniform component
formats
swr:
On 04/01/2016 06:22 PM, Tim Rowley wrote:
More development of the swr rasterizer.
Tim Rowley (11):
swr: [rasterizer] Misc fixes identified by static code analysis
swr: [rasterizer core] Affinitize thread scratch space to numa node of
worker
swr: [rasterizer common] win32 build
More development of the swr rasterizer.
Tim Rowley (11):
swr: [rasterizer] Misc fixes identified by static code analysis
swr: [rasterizer core] Affinitize thread scratch space to numa node of
worker
swr: [rasterizer common] win32 build fixups
swr: [rasterizer core] Quantize depth to