[Mesa-dev] [PATCH 00/23] RadeonSI: Restructuring shader code generation part 2

2016-01-06 Thread Marek Olšák
Hi, These boring patches focus on restructuring pixel shader output handling and code around si_compile_llvm (config, dumping, etc.). They are mostly code movements and dividing functions into smaller ones, so that they can be re-used by pixel shader epilog compilation code. Please review.

Re: [Mesa-dev] [PATCH 00/23] RadeonSI: Restructuring shader code generation part 2

2016-01-06 Thread Tom Stellard
On Wed, Jan 06, 2016 at 01:41:22PM +0100, Marek Olšák wrote: > Hi, > > These boring patches focus on restructuring pixel shader output handling and > code around si_compile_llvm (config, dumping, etc.). They are mostly code > movements and dividing functions into smaller ones, so that they can