Hi,
These boring patches focus on restructuring pixel shader output handling and
code around si_compile_llvm (config, dumping, etc.). They are mostly code
movements and dividing functions into smaller ones, so that they can be re-used
by pixel shader epilog compilation code.
Please review.
On Wed, Jan 06, 2016 at 01:41:22PM +0100, Marek Olšák wrote:
> Hi,
>
> These boring patches focus on restructuring pixel shader output handling and
> code around si_compile_llvm (config, dumping, etc.). They are mostly code
> movements and dividing functions into smaller ones, so that they can