Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-06-07 Thread Jason Ekstrand
On June 7, 2017 3:22:33 PM Chad Versace wrote: On Fri 26 May 2017, Jason Ekstrand wrote: This patch series does a complete overhaul of the current resolve handling framework inside the i916 OpenGL driver. I've ran out of time to review the remainder of the series.

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-06-07 Thread Chad Versace
On Fri 26 May 2017, Jason Ekstrand wrote: > This patch series does a complete overhaul of the current resolve handling > framework inside the i916 OpenGL driver. I've ran out of time to review the remainder of the series. I believe I skipped patches 24-30. You can add my acked-by to those patches

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-06-01 Thread Pohjolainen, Topi
On Wed, May 31, 2017 at 04:09:00PM +0300, Pohjolainen, Topi wrote: > On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: > > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: > > > This patch series does a complete overhaul of the current resolve handling > > >

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-31 Thread Jason Ekstrand
On Wed, May 31, 2017 at 1:13 PM, Jason Ekstrand wrote: > On Wed, May 31, 2017 at 8:27 AM, Jason Ekstrand > wrote: > >> On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi < >> topi.pohjolai...@gmail.com> wrote: >> >>> On Tue, May 30, 2017 at 11:48:15AM

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-31 Thread Jason Ekstrand
On Wed, May 31, 2017 at 8:27 AM, Jason Ekstrand wrote: > On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi < > topi.pohjolai...@gmail.com> wrote: > >> On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: >> > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-31 Thread Jason Ekstrand
On Wed, May 31, 2017 at 6:09 AM, Pohjolainen, Topi < topi.pohjolai...@gmail.com> wrote: > On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: > > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: > > > This patch series does a complete overhaul of the current resolve

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-31 Thread Pohjolainen, Topi
On Tue, May 30, 2017 at 11:48:15AM +0300, Pohjolainen, Topi wrote: > On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: > > This patch series does a complete overhaul of the current resolve handling > > framework inside the i916 OpenGL driver. For HiZ and MCS, the current > > resolve

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-30 Thread Jason Ekstrand
On Sat, May 27, 2017 at 6:44 PM, Jason Ekstrand wrote: > On Fri, May 26, 2017 at 5:34 PM, Jason Ekstrand > wrote: > >> On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand >> wrote: >> >>> This patch series does a complete overhaul

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-30 Thread Pohjolainen, Topi
On Fri, May 26, 2017 at 04:30:04PM -0700, Jason Ekstrand wrote: > This patch series does a complete overhaul of the current resolve handling > framework inside the i916 OpenGL driver. For HiZ and MCS, the current > resolve code is ok but not optimal. For CCS, however, it's pretty bad. > I've

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-27 Thread Jason Ekstrand
On Fri, May 26, 2017 at 5:34 PM, Jason Ekstrand wrote: > On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand > wrote: > >> This patch series does a complete overhaul of the current resolve handling >> framework inside the i916 OpenGL driver. For HiZ and

Re: [Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-26 Thread Jason Ekstrand
On Fri, May 26, 2017 at 4:30 PM, Jason Ekstrand wrote: > This patch series does a complete overhaul of the current resolve handling > framework inside the i916 OpenGL driver. For HiZ and MCS, the current > resolve code is ok but not optimal. For CCS, however, it's pretty

[Mesa-dev] [PATCH 00/30] i965: Overhaul resolves

2017-05-26 Thread Jason Ekstrand
This patch series does a complete overhaul of the current resolve handling framework inside the i916 OpenGL driver. For HiZ and MCS, the current resolve code is ok but not optimal. For CCS, however, it's pretty bad. I've been looking at the code for a week now and I still don't know how Ben ever