Re: [Mesa-dev] [PATCH 02/14] isl: Stop multiplying height by block size

2016-07-12 Thread Chad Versace
Patches 1 and 2 are Reviewed-by: Chad Versace ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

[Mesa-dev] [PATCH 02/14] isl: Stop multiplying height by block size

2016-07-09 Thread Jason Ekstrand
The row pitch already specifies the size of a row of elements. Multiplying by the block height simply causes us to allocate as muc as 12 times more memory than needed for compressed textures. --- src/intel/isl/isl.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git