Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2016-02-03 Thread Miklós Máté
On 02/01/2016 03:51 PM, Miklós Máté wrote: On 12/19/2015 12:24 AM, Marek Olšák wrote: On Fri, Dec 18, 2015 at 11:45 PM, Miklós Máté wrote: On 12/17/2015 01:06 PM, Marek Olšák wrote: On Wed, Dec 16, 2015 at 11:30 PM, Miklós Máté wrote: On

Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2016-02-01 Thread Miklós Máté
On 12/19/2015 12:24 AM, Marek Olšák wrote: On Fri, Dec 18, 2015 at 11:45 PM, Miklós Máté wrote: On 12/17/2015 01:06 PM, Marek Olšák wrote: On Wed, Dec 16, 2015 at 11:30 PM, Miklós Máté wrote: On 12/16/2015 05:27 PM, Marek Olšák wrote: What is

Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2016-02-01 Thread Jose Fonseca
On 01/02/16 15:27, Marek Olšák wrote: On Mon, Feb 1, 2016 at 3:51 PM, Miklós Máté wrote: On 12/19/2015 12:24 AM, Marek Olšák wrote: On Fri, Dec 18, 2015 at 11:45 PM, Miklós Máté wrote: On 12/17/2015 01:06 PM, Marek Olšák wrote: On Wed, Dec 16,

Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2016-02-01 Thread Marek Olšák
On Mon, Feb 1, 2016 at 3:51 PM, Miklós Máté wrote: > On 12/19/2015 12:24 AM, Marek Olšák wrote: >> >> On Fri, Dec 18, 2015 at 11:45 PM, Miklós Máté wrote: >>> >>> On 12/17/2015 01:06 PM, Marek Olšák wrote: On Wed, Dec 16, 2015 at 11:30 PM,

Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2015-12-18 Thread Marek Olšák
On Fri, Dec 18, 2015 at 11:45 PM, Miklós Máté wrote: > On 12/17/2015 01:06 PM, Marek Olšák wrote: >> >> On Wed, Dec 16, 2015 at 11:30 PM, Miklós Máté wrote: >>> >>> On 12/16/2015 05:27 PM, Marek Olšák wrote: What is this good for? Marek >>>

Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2015-12-18 Thread Miklós Máté
On 12/17/2015 01:06 PM, Marek Olšák wrote: On Wed, Dec 16, 2015 at 11:30 PM, Miklós Máté wrote: On 12/16/2015 05:27 PM, Marek Olšák wrote: What is this good for? Marek KotOR uses a series of scratch framebuffers for drawing the framebuffer effects. These have no depth and

Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2015-12-17 Thread Marek Olšák
On Wed, Dec 16, 2015 at 11:30 PM, Miklós Máté wrote: > On 12/16/2015 05:27 PM, Marek Olšák wrote: >> >> What is this good for? >> >> Marek > > KotOR uses a series of scratch framebuffers for drawing the framebuffer > effects. These have no depth and no stencil, so

Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2015-12-16 Thread Miklós Máté
On 12/16/2015 05:27 PM, Marek Olšák wrote: What is this good for? Marek KotOR uses a series of scratch framebuffers for drawing the framebuffer effects. These have no depth and no stencil, so check_compatible() rejects them, subsequent GL calls are no-op, and the screen becomes garbage. I

Re: [Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2015-12-16 Thread Marek Olšák
What is this good for? Marek On Wed, Dec 16, 2015 at 12:05 AM, Miklós Máté wrote: > this works with radeonsi, but crashes with llvmpipe > --- > src/mesa/main/context.c | 10 +- > 1 file changed, 5 insertions(+), 5 deletions(-) > > diff --git a/src/mesa/main/context.c

[Mesa-dev] [PATCH 05/11] [RFC] mesa: allow binding framebuffer without depth

2015-12-15 Thread Miklós Máté
this works with radeonsi, but crashes with llvmpipe --- src/mesa/main/context.c | 10 +- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 888c461..dcaf524 100644 --- a/src/mesa/main/context.c +++