On Mon 12 Sep 2016, Jason Ekstrand wrote:
> In particular, this means that isl_view::base_array_layer and
> isl_view::array_len get applied to 3-D textures but only when rendering.
> We were already applying isl_view::base_array_layer for rendering into 3-D
> textures so this isn't a huge
On Monday, September 12, 2016 3:16:29 PM PDT Jason Ekstrand wrote:
> In particular, this means that isl_view::base_array_layer and
> isl_view::array_len get applied to 3-D textures but only when rendering.
> We were already applying isl_view::base_array_layer for rendering into 3-D
> textures so
In particular, this means that isl_view::base_array_layer and
isl_view::array_len get applied to 3-D textures but only when rendering.
We were already applying isl_view::base_array_layer for rendering into 3-D
textures so this isn't a huge deviation.
Signed-off-by: Jason Ekstrand