_mesa_VertexArrayVertexBuffer_no_error crashes if vaobj == 0.
_mesa_VertexArrayVertexBuffer doesn't have this issue.
Marek
On Fri, Aug 24, 2018 at 7:06 AM, Timothy Arceri wrote:
> We could enable it for lower versions of GL but this allows us
> to just use the existing version/extension checks
We could enable it for lower versions of GL but this allows us
to just use the existing version/extension checks that are already
used by the core profile.
---
src/mapi/glapi/gen/apiexec.py| 194 +++
src/mesa/main/extensions_table.h | 2 +-