Re: [Mesa-dev] [PATCH 1/7] gallium: Add PIPE_CAP_FRAMEBUFFER_LAYERS

2016-02-03 Thread Nicolai Hähnle
On 31.01.2016 15:11, Ilia Mirkin wrote: This seems odd. When would this not just be MaxArrayTextureLayers? IMO a plain enable cap, like PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENTS makes more sense here. From the GL_ARB_framebuffer_no_attachments spec overview: Additionally, this extension provides

Re: [Mesa-dev] [PATCH 1/7] gallium: Add PIPE_CAP_FRAMEBUFFER_LAYERS

2016-02-01 Thread Brian Paul
On 01/30/2016 11:25 PM, Edward O'Callaghan wrote: Add PIPE_CAP to determine the number of layers for a framebuffer for GL_ARB_framebuffer_no_attachments. Signed-off-by: Edward O'Callaghan --- src/gallium/docs/source/screen.rst | 2 ++

Re: [Mesa-dev] [PATCH 1/7] gallium: Add PIPE_CAP_FRAMEBUFFER_LAYERS

2016-01-31 Thread Ilia Mirkin
This seems odd. When would this not just be MaxArrayTextureLayers? IMO a plain enable cap, like PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENTS makes more sense here. On Sun, Jan 31, 2016 at 1:25 AM, Edward O'Callaghan wrote: > diff --git

[Mesa-dev] [PATCH 1/7] gallium: Add PIPE_CAP_FRAMEBUFFER_LAYERS

2016-01-30 Thread Edward O'Callaghan
Add PIPE_CAP to determine the number of layers for a framebuffer for GL_ARB_framebuffer_no_attachments. Signed-off-by: Edward O'Callaghan --- src/gallium/docs/source/screen.rst | 2 ++ src/gallium/drivers/freedreno/freedreno_screen.c | 1 +