From: Timothy Arceri <timothy.arc...@collabora.com> We can have multistage separate programs so assign locations for outputs even when a consumer is available for SSO.
Cc: Ian Romanick <ian.d.roman...@intel.com> Cc: Gregory Hainaut <gregory.hain...@gmail.com> --- src/glsl/link_varyings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp index 7e77a67..cc8321d 100644 --- a/src/glsl/link_varyings.cpp +++ b/src/glsl/link_varyings.cpp @@ -1501,7 +1501,7 @@ assign_varying_locations(struct gl_context *ctx, * Always add TCS outputs. They are shared by all invocations * within a patch and can be used as shared memory. */ - if (input_var || (prog->SeparateShader && consumer == NULL) || + if (input_var || (prog->SeparateShader) || producer->Type == GL_TESS_CONTROL_SHADER) { matches.record(output_var, input_var); } -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev