On 14/06/17 01:19, Jason Ekstrand wrote:
> ISL already has all of the complexity required to figure out the correct
> surface pitch and size taking tile alignment into account. When we get
> a surface out of ISL, the pitch and size are already correct and using
> brw_bo_alloc_tiled_2d doesn't
ISL already has all of the complexity required to figure out the correct
surface pitch and size taking tile alignment into account. When we get
a surface out of ISL, the pitch and size are already correct and using
brw_bo_alloc_tiled_2d doesn't actually gain us anything other than extra
asserts