We can totally do it, we were just only setting up one BLEND_STATE and, now that the code is unified with gen8, we should be handling it correctly.
Signed-off-by: Jason Ekstrand <ja...@jlekstrand.net> Cc: "12.0" <mesa-sta...@lists.freedesktop.org> --- src/intel/vulkan/anv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index dd941b6..1b34a15 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -372,7 +372,7 @@ void anv_GetPhysicalDeviceFeatures( .robustBufferAccess = true, .fullDrawIndexUint32 = true, .imageCubeArray = false, - .independentBlend = pdevice->info->gen >= 8, + .independentBlend = true, .geometryShader = true, .tessellationShader = false, .sampleRateShading = false, -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev