We can totally do it, we were just only setting up one BLEND_STATE and, now
that the code is unified with gen8, we should be handling it correctly.

Signed-off-by: Jason Ekstrand <ja...@jlekstrand.net>
Cc: "12.0" <mesa-sta...@lists.freedesktop.org>
---
 src/intel/vulkan/anv_device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index dd941b6..1b34a15 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -372,7 +372,7 @@ void anv_GetPhysicalDeviceFeatures(
       .robustBufferAccess                       = true,
       .fullDrawIndexUint32                      = true,
       .imageCubeArray                           = false,
-      .independentBlend                         = pdevice->info->gen >= 8,
+      .independentBlend                         = true,
       .geometryShader                           = true,
       .tessellationShader                       = false,
       .sampleRateShading                        = false,
-- 
2.5.0.400.gff86faf

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