Am 04.02.19 um 20:20 schrieb Zhu, James:
> On 2019-02-04 2:15 p.m., Christian König wrote:
>> Am 04.02.19 um 20:12 schrieb James Zhu:
>>> On 2019-02-04 1:47 p.m., Liu, Leo wrote:
On 2/1/19 11:28 AM, Zhu, James wrote:
> Add compute shader to support video compositor render.
>
>
On 2019-02-04 2:15 p.m., Christian König wrote:
> Am 04.02.19 um 20:12 schrieb James Zhu:
>> On 2019-02-04 1:47 p.m., Liu, Leo wrote:
>>> On 2/1/19 11:28 AM, Zhu, James wrote:
Add compute shader to support video compositor render.
Signed-off-by: James Zhu
---
Am 04.02.19 um 20:12 schrieb James Zhu:
On 2019-02-04 1:47 p.m., Liu, Leo wrote:
On 2/1/19 11:28 AM, Zhu, James wrote:
Add compute shader to support video compositor render.
Signed-off-by: James Zhu
---
src/gallium/auxiliary/Makefile.sources | 2 +
On 2019-02-04 1:47 p.m., Liu, Leo wrote:
> On 2/1/19 11:28 AM, Zhu, James wrote:
>> Add compute shader to support video compositor render.
>>
>> Signed-off-by: James Zhu
>> ---
>>src/gallium/auxiliary/Makefile.sources | 2 +
>>src/gallium/auxiliary/meson.build | 2 +
>>
On 2/1/19 11:28 AM, Zhu, James wrote:
> Add compute shader to support video compositor render.
>
> Signed-off-by: James Zhu
> ---
> src/gallium/auxiliary/Makefile.sources | 2 +
> src/gallium/auxiliary/meson.build | 2 +
> src/gallium/auxiliary/vl/vl_compositor_cs.c | 414
Am 01.02.19 um 17:28 schrieb Zhu, James:
Add compute shader to support video compositor render.
I don't think that this is actually a good approach.
It adds a second implementation of the compositor instead of adapting
the original one to use compute shaders when available.
Christian.
Add compute shader to support video compositor render.
Signed-off-by: James Zhu
---
src/gallium/auxiliary/Makefile.sources | 2 +
src/gallium/auxiliary/meson.build | 2 +
src/gallium/auxiliary/vl/vl_compositor_cs.c | 414