Re: [Mesa-dev] [PATCH 4/4] glsl: Support transform feedback of varying structs.

2013-02-04 Thread Matt Turner
On Thu, Jan 31, 2013 at 4:34 PM, Paul Berry stereotype...@gmail.com wrote: Since transform feedback needs to be able to access individual fields of varying structs, we can no longer match up the arguments to glTransformFeedbackVaryings() with variables in the vertex shader. Instead, we build

Re: [Mesa-dev] [PATCH 4/4] glsl: Support transform feedback of varying structs.

2013-02-02 Thread Jordan Justen
On Thu, Jan 31, 2013 at 4:34 PM, Paul Berry stereotype...@gmail.com wrote: Since transform feedback needs to be able to access individual fields of varying structs, we can no longer match up the arguments to glTransformFeedbackVaryings() with variables in the vertex shader. Instead, we build

[Mesa-dev] [PATCH 4/4] glsl: Support transform feedback of varying structs.

2013-01-31 Thread Paul Berry
Since transform feedback needs to be able to access individual fields of varying structs, we can no longer match up the arguments to glTransformFeedbackVaryings() with variables in the vertex shader. Instead, we build up a hashtable which records information about each possible name that is a