Am Montag, den 27.08.2018, 12:17 +0200 schrieb Erik Faye-Lund:
>
> On ma., aug. 27, 2018 at 9:49 AM, Gert Wollny com> wrote:
> > Am Montag, den 20.08.2018, 14:10 +0200 schrieb Erik Faye-Lund:
> > > This is quite useful for debugging shader-transpiling issues in
> > > virglrenderer.
> > Isn't
On ma., aug. 27, 2018 at 9:49 AM, Gert Wollny
wrote:
Am Montag, den 20.08.2018, 14:10 +0200 schrieb Erik Faye-Lund:
This is quite useful for debugging shader-transpiling issues in
virglrenderer.
Isn't this coverted by ST_DEBUG=tgsi?
Ah, I wasn't even aware of this.
There's one minor
Am Montag, den 20.08.2018, 14:10 +0200 schrieb Erik Faye-Lund:
> This is quite useful for debugging shader-transpiling issues in
> virglrenderer.
Isn't this coverted by ST_DEBUG=tgsi?
Also, virglrenderer has a variable vrend_dump_shaders in
vrend_renderer.c that enables dumping all the TGSI +
This is quite useful for debugging shader-transpiling issues in
virglrenderer.
Signed-off-by: Erik Faye-Lund
---
src/gallium/drivers/virgl/virgl_encode.c | 3 +++
src/gallium/drivers/virgl/virgl_screen.c | 1 +
src/gallium/drivers/virgl/virgl_screen.h | 1 +
3 files changed, 5 insertions(+)