Ian Romanick writes:
> This patch is really doing two different things. It changes the
> existing SYSTEM_VALUE_BASE_VERTEX to be independent from
> SYSTEM_VALUE_VERTEX_ID_ZERO. It also adds SYSTEM_VALUE_BASE_INSTANCE
> support.
>
> I was going to let that go, but because
On Tue, Dec 15, 2015 at 12:28 AM, Kristian Høgsberg Kristensen
wrote:
> We already have gl_BaseVertexARB in the .x component of the SGVS vec4
> and plug gl_BaseInstanceARB into the last free component (.y).
> ---
> src/mesa/drivers/dri/i965/brw_compiler.h | 2 ++
>
We already have gl_BaseVertexARB in the .x component of the SGVS vec4
and plug gl_BaseInstanceARB into the last free component (.y).
---
src/mesa/drivers/dri/i965/brw_compiler.h | 2 ++
src/mesa/drivers/dri/i965/brw_context.h | 9 --
src/mesa/drivers/dri/i965/brw_draw.c
On 12/15/2015 11:48 AM, Anuj Phogat wrote:
> On Tue, Dec 15, 2015 at 12:28 AM, Kristian Høgsberg Kristensen
> wrote:
>> We already have gl_BaseVertexARB in the .x component of the SGVS vec4
>> and plug gl_BaseInstanceARB into the last free component (.y).
>> ---
>>
This patch is really doing two different things. It changes the
existing SYSTEM_VALUE_BASE_VERTEX to be independent from
SYSTEM_VALUE_VERTEX_ID_ZERO. It also adds SYSTEM_VALUE_BASE_INSTANCE
support.
I was going to let that go, but because the two things happened in one
patch, I overlooked the