On Thu, Nov 10, 2016 at 10:43 PM, Jason Ekstrand
wrote:
> I just sent out a back-portable patch that adds support for primitive id
> as a system value without breaking anything (I think). One option if you
> wanted to avoid squashing would be to do that, then switch to
I just sent out a back-portable patch that adds support for primitive id as
a system value without breaking anything (I think). One option if you
wanted to avoid squashing would be to do that, then switch to gather_info
and then this.
I don't care much either way. I just need something that we
On Thursday, October 27, 2016 1:00:48 PM PST Timothy Arceri wrote:
> To be squashed with previous patch
> ---
> src/mesa/drivers/dri/i965/brw_shader.cpp | 3 +--
> src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 8 ++--
> src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp| 5
To be squashed with previous patch
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 3 +--
src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp | 8 ++--
src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp| 5 +
3 files changed, 4 insertions(+), 12 deletions(-)
diff --git