On 04/29/2015 01:56 AM, kevin.rogo...@intel.com wrote:
From: Kevin Rogovin kevin.rogo...@intel.com
If the fragment shader has atomic buffer access, the shader must execute
even if the current draw buffer has no attachments.
---
src/mesa/drivers/dri/i965/gen7_wm_state.c | 7 +++
Hi,
I think this check should be put in a utility function up in core Mesa
somewhere. It's open-coded twice in this patch, and the check will change
when GL_ARB_image_load_store lands.
Would a check of the form:
inline bool
_mesa_has_atomic_ops(struct gl_context *ctx)
{
return ctx-
From: Kevin Rogovin kevin.rogo...@intel.com
If the fragment shader has atomic buffer access, the shader must execute
even if the current draw buffer has no attachments.
---
src/mesa/drivers/dri/i965/gen7_wm_state.c | 7 +++
src/mesa/drivers/dri/i965/gen8_ps_state.c | 4
2 files