On 10/25/2013 04:45 PM, Anuj Phogat wrote:
New builtins added by GL_ARB_sample_shading:
in vec2 gl_SamplePosition
in int gl_SampleID
in int gl_NumSamples
out int gl_SampleMask[]
V2: - Use SWIZZLE_ for STATE_NUM_SAMPLES.
- Use result.samplemask in arb_output_attrib_string.
-
New builtins added by GL_ARB_sample_shading:
in vec2 gl_SamplePosition
in int gl_SampleID
in int gl_NumSamples
out int gl_SampleMask[]
V2: - Use SWIZZLE_ for STATE_NUM_SAMPLES.
- Use result.samplemask in arb_output_attrib_string.
- Add comment to explain the size of gl_SampleMask[]