Re: [Mesa-dev] [PATCH V2 14/22] mesa: adjust texture completeness for multisample

2013-02-05 Thread Eric Anholt
Chris Forbes chr...@ijw.co.nz writes: GL_TEXTURE_2D_MULTISAMPLE and GL_TEXTURE_2D_MULTISAMPLE_ARRAY targets don't allow filtering state to be set, but the default state fails the completeness check for integer formats. We still care about other reasons the texture might be considered

Re: [Mesa-dev] [PATCH V2 14/22] mesa: adjust texture completeness for multisample

2013-02-05 Thread Chris Forbes
Yes, that's much more sensible, thanks. -- Chris On Wed, Feb 6, 2013 at 12:00 PM, Eric Anholt e...@anholt.net wrote: Chris Forbes chr...@ijw.co.nz writes: GL_TEXTURE_2D_MULTISAMPLE and GL_TEXTURE_2D_MULTISAMPLE_ARRAY targets don't allow filtering state to be set, but the default state fails

[Mesa-dev] [PATCH V2 14/22] mesa: adjust texture completeness for multisample

2013-02-04 Thread Chris Forbes
GL_TEXTURE_2D_MULTISAMPLE and GL_TEXTURE_2D_MULTISAMPLE_ARRAY targets don't allow filtering state to be set, but the default state fails the completeness check for integer formats. We still care about other reasons the texture might be considered incomplete though, so can't skip this entirely