On Tue, 2015-10-13 at 12:20 +0200, Marek Olšák wrote:
> On Tue, Oct 13, 2015 at 10:13 AM, Timothy Arceri <
> t_arc...@yahoo.com.au> wrote:
> > On Mon, 2015-10-12 at 01:06 +0200, Marek Olšák wrote:
> > > On Sun, Oct 11, 2015 at 9:20 AM, Timothy Arceri <
> > > t_arc...@yahoo.com.au> wrote:
> > > >
On Mon, 2015-10-12 at 01:06 +0200, Marek Olšák wrote:
> On Sun, Oct 11, 2015 at 9:20 AM, Timothy Arceri <
> t_arc...@yahoo.com.au> wrote:
> > On Sat, 2015-10-10 at 18:06 +0200, Marek Olšák wrote:
> > > Hi Timothy,
> > >
> > > One of these 3 commits breaks compilation for Talos shaders with
> > >
On Mon, 2015-10-12 at 01:06 +0200, Marek Olšák wrote:
> On Sun, Oct 11, 2015 at 9:20 AM, Timothy Arceri <
> t_arc...@yahoo.com.au> wrote:
> > On Sat, 2015-10-10 at 18:06 +0200, Marek Olšák wrote:
> > > Hi Timothy,
> > >
> > > One of these 3 commits breaks compilation for Talos shaders with
> > >
On 11.10.2015 16:20, Timothy Arceri wrote:
> On Sat, 2015-10-10 at 18:06 +0200, Marek Olšák wrote:
>> Hi Timothy,
>>
>> One of these 3 commits breaks compilation for Talos shaders with
>> gallium. My piglit patch "glsl-1.30/sampler-bug: ..." contains a
>> minimal test case. I can't say which
On Tue, Oct 13, 2015 at 10:13 AM, Timothy Arceri wrote:
> On Mon, 2015-10-12 at 01:06 +0200, Marek Olšák wrote:
>> On Sun, Oct 11, 2015 at 9:20 AM, Timothy Arceri <
>> t_arc...@yahoo.com.au> wrote:
>> > On Sat, 2015-10-10 at 18:06 +0200, Marek Olšák wrote:
>> > > Hi
On Sat, 2015-10-10 at 18:06 +0200, Marek Olšák wrote:
> Hi Timothy,
>
> One of these 3 commits breaks compilation for Talos shaders with
> gallium. My piglit patch "glsl-1.30/sampler-bug: ..." contains a
> minimal test case. I can't say which commit, because Mesa fails to
> build between them.
>
On Sun, Oct 11, 2015 at 9:20 AM, Timothy Arceri wrote:
> On Sat, 2015-10-10 at 18:06 +0200, Marek Olšák wrote:
>> Hi Timothy,
>>
>> One of these 3 commits breaks compilation for Talos shaders with
>> gallium. My piglit patch "glsl-1.30/sampler-bug: ..." contains a
>>
Hi Timothy,
One of these 3 commits breaks compilation for Talos shaders with
gallium. My piglit patch "glsl-1.30/sampler-bug: ..." contains a
minimal test case. I can't say which commit, because Mesa fails to
build between them. It has something to do with uniforms, structures,
and samplers.
This is required so that the next patch can safely assign the slot id
to the var.
The ids are now assigned in the order we want before allocating storage
so there is no need to sort the storage array and move things around.
V2: rename variable to make code easier to follow as suggested by Jason