On 09/13/2016 11:09 AM, Nicolai Hähnle wrote:
Note that radeonsi can override the GPU family for which shaders are
compiled with an environment variable (SI_FORCE_FAMILY). Maybe you could
achieve even more than what this patch does in a similar way.
Yes, that could be a good solution as
Note that radeonsi can override the GPU family for which shaders are
compiled with an environment variable (SI_FORCE_FAMILY). Maybe you could
achieve even more than what this patch does in a similar way.
This option is fine as well of course.
Reviewed-by: Nicolai Hähnle
When multiple GPUs are plugged in the same box, we might want to
use /dev/dri/renderD129 without updating/compiling the code. This
doesn't change the existing behaviour.
---
run.c | 23 +++
1 file changed, 19 insertions(+), 4 deletions(-)
diff --git a/run.c b/run.c
index