Re: [Mesa-dev] [PATCH v2] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9

2018-08-30 Thread Nanley Chery
On Thu, Aug 30, 2018 at 02:37:40PM -0700, Kenneth Graunke wrote: > On Wednesday, August 29, 2018 1:38:51 PM PDT Nanley Chery wrote: > > According to internal docs, some gen9 platforms have a pixel shader push > > constant synchronization issue. Although not listed among said > > platforms, this

Re: [Mesa-dev] [PATCH v2] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9

2018-08-30 Thread Kenneth Graunke
On Wednesday, August 29, 2018 1:38:51 PM PDT Nanley Chery wrote: > According to internal docs, some gen9 platforms have a pixel shader push > constant synchronization issue. Although not listed among said > platforms, this issue seems to be present on the GeminiLake 2x6's we've > tested. > > We

[Mesa-dev] [PATCH v2] i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9

2018-08-29 Thread Nanley Chery
According to internal docs, some gen9 platforms have a pixel shader push constant synchronization issue. Although not listed among said platforms, this issue seems to be present on the GeminiLake 2x6's we've tested. We consider the available workarounds to be too detrimental on performance.