On Thu, 2015-12-31 at 11:20 -0800, Jordan Justen wrote:
> Previously we were treating the binding index for Uniform Buffer
> Objects and Shader Storage Buffer Objects as being part of the
> combined BufferInterfaceBlocks array.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93322
>
Previously we were treating the binding index for Uniform Buffer
Objects and Shader Storage Buffer Objects as being part of the
combined BufferInterfaceBlocks array.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93322
Cc: Samuel Iglesias Gonsálvez
Cc: Iago Toral