Re: [Mesa-dev] [PATCH v2 2/5] meta: fix meta clear of layered framebuffers

2013-11-26 Thread Paul Berry
On 20 November 2013 14:29, Paul Berry stereotype...@gmail.com wrote: From section 4.4.7 (Layered Framebuffers) of the GLSL 3.2 spec: When the Clear or ClearBuffer* commands are used to clear a layered framebuffer attachment, all layers of the attachment are cleared. This patch

Re: [Mesa-dev] [PATCH v2 2/5] meta: fix meta clear of layered framebuffers

2013-11-21 Thread Eric Anholt
Paul Berry stereotype...@gmail.com writes: From section 4.4.7 (Layered Framebuffers) of the GLSL 3.2 spec: When the Clear or ClearBuffer* commands are used to clear a layered framebuffer attachment, all layers of the attachment are cleared. This patch fixes meta clears to

Re: [Mesa-dev] [PATCH v2 2/5] meta: fix meta clear of layered framebuffers

2013-11-21 Thread Eric Anholt
Eric Anholt e...@anholt.net writes: Paul Berry stereotype...@gmail.com writes: From section 4.4.7 (Layered Framebuffers) of the GLSL 3.2 spec: When the Clear or ClearBuffer* commands are used to clear a layered framebuffer attachment, all layers of the attachment are cleared.

[Mesa-dev] [PATCH v2 2/5] meta: fix meta clear of layered framebuffers

2013-11-20 Thread Paul Berry
From section 4.4.7 (Layered Framebuffers) of the GLSL 3.2 spec: When the Clear or ClearBuffer* commands are used to clear a layered framebuffer attachment, all layers of the attachment are cleared. This patch fixes meta clears to properly clear all layers of a layered framebuffer