Hi Michel,
On Mon, Sep 12, 2016 at 7:02 PM, Leo Liu wrote:
>
>
> On 09/12/2016 04:31 AM, Michel Dänzer wrote:
>
>> On 10/09/16 12:49 AM, Nayan Deshmukh wrote:
>>
>>> In case of prime when rendering is done on GPU other then the
>>> server GPU, use a seprate linear buffer for
On 09/12/2016 04:31 AM, Michel Dänzer wrote:
On 10/09/16 12:49 AM, Nayan Deshmukh wrote:
In case of prime when rendering is done on GPU other then the
server GPU, use a seprate linear buffer for each back buffer
which will be displayed using present extension.
v2: Use a seprate linear buffer
On 10/09/16 12:49 AM, Nayan Deshmukh wrote:
> In case of prime when rendering is done on GPU other then the
> server GPU, use a seprate linear buffer for each back buffer
> which will be displayed using present extension.
>
> v2: Use a seprate linear buffer for each back buffer (Michel)
> v3:
In case of prime when rendering is done on GPU other then the
server GPU, use a seprate linear buffer for each back buffer
which will be displayed using present extension.
v2: Use a seprate linear buffer for each back buffer (Michel)
v3: change variable names and fix coding style (Leo and Emil)