On Tue, 2019-04-09 at 08:40 -0700, Dylan Baker wrote:
> Hi Andres,
>
> This doesn't apply cleanly to the 19.0 branch, and I'm not even sure where to
> start resolving the conflicts. If you still want this in 19.0 can you backport
> this and either create an MR against the staging/19.0 branch and
Hi Andres,
This doesn't apply cleanly to the 19.0 branch, and I'm not even sure where to
start resolving the conflicts. If you still want this in 19.0 can you backport
this and either create an MR against the staging/19.0 branch and mention me, or
send a patch to the stable list and CC me? (I
On 21/3/19 2:07 am, Andres Gomez wrote:
On Wed, 2019-03-20 at 16:46 +0200, Andres Gomez wrote:
On Thu, 2019-03-21 at 00:20 +1100, Timothy Arceri wrote:
On 20/3/19 9:31 pm, Andres Gomez wrote:
On Wed, 2019-03-20 at 20:46 +1100, Timothy Arceri wrote:
On 2/2/19 5:05 am, Andres Gomez wrote:
On 21/3/19 1:38 am, Andres Gomez wrote:
On Wed, 2019-03-20 at 20:46 +1100, Timothy Arceri wrote:
On 2/2/19 5:05 am, Andres Gomez wrote:
From: Iago Toral Quiroga
Regarding location aliasing requirements, the OpenGL spec says:
"Further, when location aliasing, the aliases sharing the
On Wed, 2019-03-20 at 16:46 +0200, Andres Gomez wrote:
> On Thu, 2019-03-21 at 00:20 +1100, Timothy Arceri wrote:
> > On 20/3/19 9:31 pm, Andres Gomez wrote:
> > > On Wed, 2019-03-20 at 20:46 +1100, Timothy Arceri wrote:
> > > > On 2/2/19 5:05 am, Andres Gomez wrote:
> > > > > From: Iago Toral
On Thu, 2019-03-21 at 00:20 +1100, Timothy Arceri wrote:
> On 20/3/19 9:31 pm, Andres Gomez wrote:
> > On Wed, 2019-03-20 at 20:46 +1100, Timothy Arceri wrote:
> > > On 2/2/19 5:05 am, Andres Gomez wrote:
> > > > From: Iago Toral Quiroga
> > > >
> > > > Regarding location aliasing requirements,
On Wed, 2019-03-20 at 20:46 +1100, Timothy Arceri wrote:
> On 2/2/19 5:05 am, Andres Gomez wrote:
> > From: Iago Toral Quiroga
> >
> > Regarding location aliasing requirements, the OpenGL spec says:
> >
> >"Further, when location aliasing, the aliases sharing the location
> > must have
On 20/3/19 9:31 pm, Andres Gomez wrote:
On Wed, 2019-03-20 at 20:46 +1100, Timothy Arceri wrote:
On 2/2/19 5:05 am, Andres Gomez wrote:
From: Iago Toral Quiroga
Regarding location aliasing requirements, the OpenGL spec says:
"Further, when location aliasing, the aliases sharing the
On Wed, 2019-03-20 at 20:46 +1100, Timothy Arceri wrote:
> On 2/2/19 5:05 am, Andres Gomez wrote:
> > From: Iago Toral Quiroga
> >
> > Regarding location aliasing requirements, the OpenGL spec says:
> >
> >"Further, when location aliasing, the aliases sharing the location
> > must have
On 2/2/19 5:05 am, Andres Gomez wrote:
From: Iago Toral Quiroga
Regarding location aliasing requirements, the OpenGL spec says:
"Further, when location aliasing, the aliases sharing the location
must have the same underlying numerical type (floating-point or
integer)."
Khronos
From: Iago Toral Quiroga
Regarding location aliasing requirements, the OpenGL spec says:
"Further, when location aliasing, the aliases sharing the location
must have the same underlying numerical type (floating-point or
integer)."
Khronos has further clarified that this also requires
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