Reviewed-by: Marek Olšák
Marek
On Tue, Jun 13, 2017 at 11:26 PM, Samuel Pitoiset
wrote:
> When the current bound shaders don't use any bindless textures
> or images, it's useless to decompress the resident resources.
>
> v5: - fix conditionals
>
When the current bound shaders don't use any bindless textures
or images, it's useless to decompress the resident resources.
v5: - fix conditionals
v4: - inline si_*_uses_bindless_*()
v3: - rebased and updated check for compute
Signed-off-by: Samuel Pitoiset