Hi Shervin,
On 14 April 2015 at 00:22, Shervin Sharifi sherv...@gmail.com wrote:
Hi,
I tried to use Mesa (compiled with MSVC) to run OpenGL ES content on
Windows . I ran into a few problems.
I don't know if this is the right way of reporting issues, but thought
people may be interested
On 14/04/15 13:41, Emil Velikov wrote:
Hi Shervin,
On 14 April 2015 at 00:22, Shervin Sharifi sherv...@gmail.com wrote:
Hi,
I tried to use Mesa (compiled with MSVC) to run OpenGL ES content on
Windows . I ran into a few problems.
I don't know if this is the right way of reporting
Hi,
I tried to use Mesa (compiled with MSVC) to run OpenGL ES content on
Windows . I ran into a few problems.
I don't know if this is the right way of reporting issues, but thought
people may be interested to know.
Here's a piece of code in functions _mesa_dlopen(const char*, int) in
/dn465165.)
Mesa uses those API in mesa\src\util\rounding.h.
marius
From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On Behalf Of
Shervin Sharifi
Sent: Wednesday, March 25, 2015 3:01 AM
To: mesa-dev@lists.freedesktop.org
Subject: [Mesa-dev] Building Mesa for Windows using Visual Studio
Hi Marius.
Thank you for the write-up.
On 03/04/15 12:34, Predut, Marius wrote:
How I build mesa on windows:
1.install Microsoft vs 2013(not 2012 or less).
2.install last python 2.7 : https://www.python.org/downloads/
install pywin32 from
Thank you for useful information.
I was able to build Mesa with VS 2013 with a similar scheme with scons.
Thanks,
Shervin
On Fri, Apr 3, 2015 at 7:01 AM, Emil Velikov emil.l.veli...@gmail.com
wrote:
On 3 April 2015 at 14:43, Predut, Marius marius.pre...@intel.com wrote:
Just a couple
On 3 April 2015 at 14:43, Predut, Marius marius.pre...@intel.com wrote:
Just a couple of small details - mesa has a fall-back for the mentioned
functions (plus others) in $(top)/include/*h.
That said, I believe that the overall consensus is that building mesa with
MSVC 2008, is the bare
Just a couple of small details - mesa has a fall-back for the mentioned
functions (plus others) in $(top)/include/*h.
That said, I believe that the overall consensus is that building mesa with
MSVC 2008, is the bare minimum, with MSVC 2013 strongly recommended. Afaik,
as the VMWare
See
http://www.mesa3d.org/install.html
or docs/install.html from Mesa tree.
If you want to build with llvmpipe support, you'll also need to read and
follow
http://www.mesa3d.org/llvmpipe.html
I'm also experimenting on automated Windows builds with AppVeyor. You
can see the build
Hi,
I'm new to Mesa.
I'm trying to build Mesa for Windows using Visual Studio, but couldn't
find instructions for that. The related threads on this mailing list also
seem outdated.
Could anyone give me some hint or point me to instructions if there is
any?
Thanks,
Shervin
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