On 12 March 2015 at 08:07, Ian Romanick i...@freedesktop.org wrote:
On 03/09/2015 12:18 AM, Ishara Abeysekera wrote:
/I am interested on write tests for OpenGL 4.0 /GLSL 4.00 .
/
/But can you be more specify what areas you are expecting to be tested,
I haven't examined the API side very
On 03/09/2015 12:18 AM, Ishara Abeysekera wrote:
/I am interested on write tests for OpenGL 4.0 /GLSL 4.00 .
/
/But can you be more specify what areas you are expecting to be tested,
I haven't examined the API side very closely, but I know of a few things
in the shading language that need
ARB_tessellation_shader
We have some tests, but it's not enough to say that it works.
Marek
On Wed, Mar 11, 2015 at 11:25 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
On Wed, Mar 11, 2015 at 6:17 PM, Dave Airlie airl...@gmail.com wrote:
On 12 March 2015 at 08:07, Ian Romanick
On Wed, Mar 11, 2015 at 6:17 PM, Dave Airlie airl...@gmail.com wrote:
On 12 March 2015 at 08:07, Ian Romanick i...@freedesktop.org wrote:
On 03/09/2015 12:18 AM, Ishara Abeysekera wrote:
/I am interested on write tests for OpenGL 4.0 /GLSL 4.00 .
/
/But can you be more specify what areas you
Hi Ishara,
On 9 March 2015 at 07:18, Ishara Abeysekera isha...@gmail.com wrote:
I am interested on write tests for OpenGL 4.0 /GLSL 4.00 .
But can you be more specify what areas you are expecting to be tested,
Thanks for the interest. Are you planning to do this as a side
project, or as a
*I am interested on write tests for OpenGL 4.0 /GLSL 4.00 .*
*But can you be more specify what areas you are expecting to be
tested, Thank you!*
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