From: bma bo...@windriver.com
Detect a duplicate Shader type as and error instead of silently allowing
it, restrict to ES2 API.
v2: Tapani Pälli tapani.pa...@intel.com
- make the check run time instead of compile time
Signed-off-by: bma bo...@windriver.com
Signed-off-by: Tapani Pälli
This patch implements a stub for GL_EXT_discard_framebuffer with
required checks listed by the extension specification. This extension
is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0
as the rendering backend.
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
---
2013/2/11 Ian Romanick i...@freedesktop.org:
Mesa 9.1 release candidate 1 is now ready.
The tag in the GIT repository for Mesa 9.1-RC1 is 'mesa-9.1-rc1'.
Mesa 9.1-RC1 is available for download at
ftp://freedesktop.org/pub/mesa/9.1/
md5sums:
629a1058f1415c2b0318a912e765c6bb
Build dependency removed with
424f2008814ed9047628c40ccd4258a8a9fd8299
---
docs/relnotes-9.1.html |1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/docs/relnotes-9.1.html b/docs/relnotes-9.1.html
index 350ae27..75e82ba 100644
--- a/docs/relnotes-9.1.html
+++
- Original Message -
On Mon, 2013-02-04 at 20:17 +0100, Michel Dänzer wrote:
[...] how about something like this:
Define the packing to be in the host byte order. However, do not define
array formats as packed values (which makes little sense e.g. for
*32*32*32*32 anyway)
On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
diff --git a/lib/Target/R600/SIInstructions.td
b/lib/Target/R600/SIInstructions.td
index a09f243..7e50e86 100644
--- a/lib/Target/R600/SIInstructions.td
+++ b/lib/Target/R600/SIInstructions.td
@@ -1423,8 +1423,8 @@ def : Pat
Am 11.02.2013 15:35, schrieb Michel Dänzer:
On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
diff --git a/lib/Target/R600/SIInstructions.td
b/lib/Target/R600/SIInstructions.td
index a09f243..7e50e86 100644
--- a/lib/Target/R600/SIInstructions.td
+++ b/lib/Target/R600/SIInstructions.td
On Mon, 2013-02-11 at 05:27 -0800, Jose Fonseca wrote:
Actually, on second thought this means it's probably better to keep the
current naming scheme for array formats. Maybe the component names and
sizes could be packed together to indicate packed formats, e.g.
PIPE_FORMAT_B5G6R5_UNORM
On Mon, Feb 11, 2013 at 03:47:47PM +0100, Christian König wrote:
Am 11.02.2013 15:35, schrieb Michel Dänzer:
On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
diff --git a/lib/Target/R600/SIInstructions.td
b/lib/Target/R600/SIInstructions.td
index a09f243..7e50e86 100644
---
On Mon, Feb 11, 2013 at 03:35:44PM +0100, Michel Dänzer wrote:
On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
diff --git a/lib/Target/R600/SIInstructions.td
b/lib/Target/R600/SIInstructions.td
index a09f243..7e50e86 100644
--- a/lib/Target/R600/SIInstructions.td
+++
On Mon, 2013-02-11 at 16:12 +0100, Tom Stellard wrote:
On Mon, Feb 11, 2013 at 03:35:44PM +0100, Michel Dänzer wrote:
On Son, 2013-02-10 at 19:38 +0100, Vincent Lejeune wrote:
diff --git a/lib/Target/R600/SIInstructions.td
b/lib/Target/R600/SIInstructions.td
index
On 02/10/2013 05:15 PM, Marek Olšák wrote:
This is for glGetTexImage and it will be used for samplers only (which some
drivers already implement by reading util_format_description).
v2: incorporate Brian's suggestion
---
src/gallium/auxiliary/util/u_format.csv | 12
On Mon, Feb 11, 2013 at 1:55 AM, Andreas Boll
andreas.boll@gmail.com wrote:
Build dependency removed with
424f2008814ed9047628c40ccd4258a8a9fd8299
---
docs/relnotes-9.1.html |1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/docs/relnotes-9.1.html
On Mon, Feb 11, 2013 at 12:03 AM, Tapani Pälli tapani.pa...@intel.com wrote:
From: bma bo...@windriver.com
Detect a duplicate Shader type as and error instead of silently allowing
it, restrict to ES2 API.
v2: Tapani Pälli tapani.pa...@intel.com
- make the check run time instead of
From: Michel Dänzer michel.daen...@amd.com
'R600/SI: Use proper instructions for array/shadow samplers.' removed two
cases from TEX_SHADOW. Vincent Lejeune reported on IRC that this broke some
shadow array piglit tests with the r600g driver. Reinstating the removed
cases should fix this, and
---
lib/Target/R600/AMDILISelDAGToDAG.cpp | 24
1 file changed, 24 insertions(+)
diff --git a/lib/Target/R600/AMDILISelDAGToDAG.cpp
b/lib/Target/R600/AMDILISelDAGToDAG.cpp
index b125ba8..2f34fe3 100644
--- a/lib/Target/R600/AMDILISelDAGToDAG.cpp
+++
From: Vadim Girlin vadimgir...@gmail.com
This is a skeleton for a pre-RA MachineInstr scheduler strategy. Currently
it only tries to expose more parallelism for ALU instructions (this also
makes the distribution of GPR channels more uniform and increases the
chances of ALU instructions to be
- Mail original -
De : Michel Dänzer mic...@daenzer.net
À : Vincent Lejeune v...@ovi.com
Cc : mesa-dev@lists.freedesktop.org
Envoyé le : Lundi 11 février 2013 17h53
Objet : [PATCH] R600: Fix regression with shadow array sampler on pre-SI GPUs.
From: Michel Dänzer
From: Roland Scheidegger srol...@vmware.com
It looks like using coord.w as explicit lod value is a mistake, most likely
because some dx10 docs had it specified that way. Seems this was changed though:
http://msdn.microsoft.com/en-us/library/windows/desktop/hh447229%28v=vs.85%29.aspx
- let's just
https://bugs.freedesktop.org/show_bug.cgi?id=60686
Priority: medium
Bug ID: 60686
Assignee: mesa-dev@lists.freedesktop.org
Summary: New account request
Severity: normal
Classification: Unclassified
OS: All
https://bugs.freedesktop.org/show_bug.cgi?id=60686
--- Comment #1 from Adhemerval Zanella Netto azane...@linux.vnet.ibm.com ---
Created attachment 74649
-- https://bugs.freedesktop.org/attachment.cgi?id=74649action=edit
SSH RSA
--
You are receiving this mail because:
You are the assignee for
Chris Forbes chr...@ijw.co.nz writes:
Adds the new texture targets, and per-image state for GL_TEXTURE_SAMPLES
and GL_TEXTURE_FIXED_SAMPLE_LOCATIONS.
V2: - Allow multisample texture targets in glInvalidateTexSubImage too.
This was already partly there, but I missed it the first time
Kenneth Graunke kenn...@whitecape.org writes:
These are more recent additions, and no one remembered to update the
INTEL_DEBUG=state code.
Patches 3-5 are
Reviewed-by: Eric Anholt e...@anholt.net
pgpF6Zmy3RJPQ.pgp
Description: PGP signature
___
Kenneth Graunke kenn...@whitecape.org writes:
Otherwise, we fail to correctly handle GL_PRIMITIVE_RESTART_FIXED_INDEX.
Fixes gles3conform's primitive_restart_mode test.
Reviewed-by: Eric Anholt e...@anholt.net
pgpey9spdyzJe.pgp
Description: PGP signature
Kenneth Graunke kenn...@whitecape.org writes:
_NEW_POLYGONSTIPPLE covers the polygon stipple /pattern/, but the enable
flag is covered by _NEW_POLYGON.
NOTE: This is a candidate for stable branches.
Given that this doesn't fix a rendering issue, I'll only give it a r-b
if the stable branch
From: Tom Stellard thomas.stell...@amd.com
NOTE: This is a candidate for the Mesa stable branch.
---
lib/Target/R600/MCTargetDesc/R600MCCodeEmitter.cpp | 1 +
lib/Target/R600/R600Instructions.td| 4
test/CodeGen/R600/128bit-kernel-args.ll| 18 ++
On 02/11/2013 12:03 AM, Tapani Pälli wrote:
From: bma bo...@windriver.com
Detect a duplicate Shader type as and error instead of silently allowing
it, restrict to ES2 API.
v2: Tapani Pälli tapani.pa...@intel.com
- make the check run time instead of compile time
Signed-off-by: bma
From: Tom Stellard thomas.stell...@amd.com
---
lib/Target/R600/AMDILDevice.cpp | 20 ++--
lib/Target/R600/AMDILSIDevice.cpp | 15 +--
2 files changed, 23 insertions(+), 12 deletions(-)
diff --git a/lib/Target/R600/AMDILDevice.cpp b/lib/Target/R600/AMDILDevice.cpp
On 02/05/2013 04:50 PM, Paul Berry wrote:
When the user specifies an unsupported GLSL version,
_mesa_glsl_parse_state::process_version_directive() nicely gives them
an error message telling them which GLSL versions are supported.
Previous to this patch, the logic for determining whether a given
On 02/11/2013 03:38 PM, Eric Anholt wrote:
Tapani Pällitapani.pa...@intel.com writes:
This patch implements a stub for GL_EXT_discard_framebuffer with
required checks listed by the extension specification. This extension
is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0
as the
On 02/11/2013 12:19 AM, Tapani Pälli wrote:
This patch implements a stub for GL_EXT_discard_framebuffer with
required checks listed by the extension specification. This extension
is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0
as the rendering backend.
Signed-off-by: Tapani
https://bugs.freedesktop.org/show_bug.cgi?id=60686
--- Comment #2 from Ian Romanick i...@freedesktop.org ---
The usual way to get commit access to open source projects is to submit patches
to the mailing list first. Once you have a track record you can apply for
commit access.
--
You are
https://bugs.freedesktop.org/show_bug.cgi?id=60686
--- Comment #3 from Roland Scheidegger srol...@vmware.com ---
(In reply to comment #2)
The usual way to get commit access to open source projects is to submit
patches to the mailing list first. Once you have a track record you can
apply for
From: Jerome Glisse jgli...@redhat.com
Seems that alpha test being enabled confuse the GPU on the order in
which it should perform the Z testing. So force the order programmed
throught db shader control.
v2: Only force z order when alpha test is enabled
Signed-off-by: Jerome Glisse
For PIPE_FORMAT_Z24_UNORM_S8_UINT, the Z bits are in the 24
least significant bits.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=60527
and http://bugs.freedesktop.org/show_bug.cgi?id=60524
and http://bugs.freedesktop.org/show_bug.cgi?id=60047
Note: This is a candidate for the stable
On Mon, Feb 11, 2013 at 6:45 PM, j.gli...@gmail.com wrote:
From: Jerome Glisse jgli...@redhat.com
Seems that alpha test being enabled confuse the GPU on the order in
which it should perform the Z testing. So force the order programmed
throught db shader control.
v2: Only force z order when
Ian Romanick i...@freedesktop.org writes:
From: Ian Romanick ian.d.roman...@intel.com
Three parts to the fix:
1. If the array dereference is a constant index, figure out the real
write mask.
2. If the array dereference not is a constant index, assume the
assignment may generate any
On Mon, Feb 11, 2013 at 3:39 PM, Jordan Justen
jordan.l.jus...@intel.com wrote:
In OpenGL 4.3, new language was added that would require
this check. But, if this check results in broken applications
then perhaps it will be reversed.
For now, remove this check and re-evaluate when
desktop GL
https://bugs.freedesktop.org/show_bug.cgi?id=60706
Priority: medium
Bug ID: 60706
Keywords: regression
CC: srol...@vmware.com
Assignee: mesa-dev@lists.freedesktop.org
Summary: [llvmpipe] piglit fbo-blending-formats
https://bugs.freedesktop.org/show_bug.cgi?id=60706
--- Comment #2 from Roland Scheidegger srol...@vmware.com ---
This actually still passes here and on a quick look the math looks right to me
too. Is this llvm-3.3 specific?
--
You are receiving this mail because:
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Chris Forbes chr...@ijw.co.nz writes:
- sample count must be the same on all attachments
- fixedsamplepositions must be the same on all attachments
(renderbuffers have fixedsamplepositions=true implicitly; only
multisample textures can choose to have it false)
V2: - fix wrapping to 80
Chris Forbes chr...@ijw.co.nz writes:
V2: - fix multiline comment style
- stop using ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH since that
doesn't exist anymore.
V3: - check for the extension being enabled
- tidier flagging of _NEW_MULTISAMPLE
- fix weird indentation in get.c
Yikes, apparently I missed one. Thanks for spotting that.
-- Chris
On Tue, Feb 12, 2013 at 3:35 PM, Eric Anholt e...@anholt.net wrote:
Chris Forbes chr...@ijw.co.nz writes:
- sample count must be the same on all attachments
- fixedsamplepositions must be the same on all attachments
https://bugs.freedesktop.org/show_bug.cgi?id=60706
Vinson Lee v...@freedesktop.org changed:
What|Removed |Added
See Also|
From: bma bo...@windriver.com
Detect a duplicate Shader type as and error instead of silently allowing
it, restrict to ES2 API.
v2: Tapani Pälli tapani.pa...@intel.com
- make the check run time instead of compile time
Signed-off-by: bma bo...@windriver.com
Signed-off-by: Tapani Pälli
Fixes uninitialized pointer field defect reported by Coverity.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
src/glsl/ir.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index efd80da..1e09988 100644
--- a/src/glsl/ir.h
+++
On Mon, 2013-02-11 at 20:47 +0100, srol...@vmware.com wrote:
From: Roland Scheidegger srol...@vmware.com
It looks like using coord.w as explicit lod value is a mistake, most likely
because some dx10 docs had it specified that way. Seems this was changed
though:
On 02/11/2013 10:46 PM, Vinson Lee wrote:
Fixes uninitialized pointer field defect reported by Coverity.
Signed-off-by: Vinson Lee v...@freedesktop.org
---
src/glsl/ir.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index
On Mon, 2013-02-11 at 18:45 -0500, j.gli...@gmail.com wrote:
From: Jerome Glisse jgli...@redhat.com
Seems that alpha test being enabled confuse the GPU on the order in
which it should perform the Z testing. So force the order programmed
throught db shader control.
v2: Only force z order
On 02/11/2013 11:26 PM, Matt Turner wrote:
Since NV_fragment_program is now gone. No functional change, since the
values are identical.
---
src/mesa/main/getstring.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index
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