On Fre, 2013-08-16 at 03:29 +0200, Marek Olšák wrote:
v2: bind FMASK textures to shader resource slots 16..31
This series is
Reviewed-by: Michel Dänzer michel.daen...@amd.com
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast |
On Fre, 2013-08-09 at 23:41 +0200, Laurent Carlier wrote:
Le vendredi 9 août 2013 18:50:20 Michel Dänzer a écrit :
From: Michel Dänzer michel.daen...@amd.com
Exporting position 2/3 (clip distances) but not position 1 (point size)
causes geometry corruption for some reason.
Bugzilla:
From: Christian König christian.koe...@amd.com
Signed-off-by: Christian König christian.koe...@amd.com
---
src/gallium/auxiliary/util/u_video.h | 12 +++
src/gallium/auxiliary/vl/vl_decoder.c |4 +--
src/gallium/auxiliary/vl/vl_mpeg12_bitstream.c |2
From: Christian König christian.koe...@amd.com
Signed-off-by: Christian König christian.koe...@amd.com
---
src/gallium/auxiliary/vl/vl_decoder.c |4 +++-
src/gallium/auxiliary/vl/vl_decoder.h |3 ++-
src/gallium/auxiliary/vl/vl_video_buffer.c |1 +
From: Christian König christian.koe...@amd.com
Signed-off-by: Christian König christian.koe...@amd.com
---
src/gallium/auxiliary/vl/vl_video_buffer.c |3 ++-
src/gallium/auxiliary/vl/vl_video_buffer.h |3 ++-
src/gallium/drivers/ilo/ilo_format.c|5 +++--
On 14 August 2013 21:07, Kenneth Graunke kenn...@whitecape.org wrote:
For some reason, we didn't use this information even though the VS
backend has computed it (albeit poorly) for ages.
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
For some reason I can't get this series to apply
On 16 August 2013 05:35, Paul Berry stereotype...@gmail.com wrote:
On 14 August 2013 21:07, Kenneth Graunke kenn...@whitecape.org wrote:
For some reason, we didn't use this information even though the VS
backend has computed it (albeit poorly) for ages.
Signed-off-by: Kenneth Graunke
On 14 August 2013 21:07, Kenneth Graunke kenn...@whitecape.org wrote:
SURF_INDEX_DRAW is the identity function, and it's unlikely that it will
change, but we may as well use it for documentation's sake.
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
The comment above the declaration
On 14 August 2013 21:07, Kenneth Graunke kenn...@whitecape.org wrote:
This allows us to determine how small we can make the binding table.
Since it depends entirely on the shader program, we can just compute
it once at compile time, rather than at binding table emit time (which
happens
On 14 August 2013 21:07, Kenneth Graunke kenn...@whitecape.org wrote:
For some reason, we didn't use this information even though the VS
backend has computed it (albeit poorly) for ages.
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
This series, and the 10 patch series it's based on,
On Don, 2013-08-15 at 13:50 -0700, Tom Stellard wrote:
On Thu, Aug 15, 2013 at 07:50:10PM +0200, Michel Dänzer wrote:
On Don, 2013-08-15 at 09:16 -0700, Tom Stellard wrote:
On Thu, Aug 15, 2013 at 08:22:39AM -0700, Tom Stellard wrote:
On Thu, Aug 15, 2013 at 11:55:36AM +0200, Michel
On Fri, Aug 16, 2013 at 03:36:38PM +0200, Michel Dänzer wrote:
On Don, 2013-08-15 at 13:50 -0700, Tom Stellard wrote:
On Thu, Aug 15, 2013 at 07:50:10PM +0200, Michel Dänzer wrote:
On Don, 2013-08-15 at 09:16 -0700, Tom Stellard wrote:
On Thu, Aug 15, 2013 at 08:22:39AM -0700, Tom
On 14 August 2013 18:28, Anuj Phogat anuj.pho...@gmail.com wrote:
Currently single sample scaled blits with GL_LINEAR filter falls
back to meta path. Patch removes this limitation in BLORP engine
and implements single sample scaled blit with bilinear filter.
No piglit, gles3 regressions are
From: Michel Dänzer michel.daen...@amd.com
Fixes two recent piglit regressions with radeonsi.
Signed-off-by: Michel Dänzer michel.daen...@amd.com
---
lib/Target/R600/SIInstructions.td | 4 +++-
test/CodeGen/R600/xor.ll | 17 +
2 files changed, 20 insertions(+), 1
On Fri, Aug 16, 2013 at 5:40 AM, Pali Rohár pali.ro...@gmail.com wrote:
Hello Ilia,
I was your last commit which fixing xvmc support for nv30 hw in mesa git tree.
Maybe you can help me. I have graphics card nvidia geforce 6600 gt (nv43 chip)
According to wiki page
On Fri, Aug 16, 2013 at 04:04:37PM +0200, Michel Dänzer wrote:
From: Michel Dänzer michel.daen...@amd.com
Fixes two recent piglit regressions with radeonsi.
Signed-off-by: Michel Dänzer michel.daen...@amd.com
Reviewed-by: Tom Stellard thomas.stell...@amd.com
---
On 15 August 2013 16:19, Matt Turner matts...@gmail.com wrote:
Previously, copy propagation would cause bitcast_f2u(abs(float)) to
be performed in a single step, but the application of source modifiers
(abs, neg) happens after type conversion, leading to incorrect results.
That is, for
On Thu, Aug 15, 2013 at 7:38 PM, Ian Romanick i...@freedesktop.org wrote:
On 08/12/2013 01:18 PM, Matt Turner wrote:
Necessary to avoid combining a bitcast and a modifier into a single
operation. Otherwise if safe, the MOV should be removed by
copy-propagation or register coalescing.
Has
On Fri, Aug 16, 2013 at 7:34 AM, Ilia Mirkin imir...@alum.mit.edu wrote:
On Fri, Aug 16, 2013 at 5:40 AM, Pali Rohár pali.ro...@gmail.com wrote:
Hello Ilia,
I was your last commit which fixing xvmc support for nv30 hw in mesa git
tree.
Maybe you can help me. I have graphics card nvidia
Le vendredi 16 août 2013 10:59:13 Michel Dänzer a écrit :
On Fre, 2013-08-09 at 23:41 +0200, Laurent Carlier wrote:
Le vendredi 9 août 2013 18:50:20 Michel Dänzer a écrit :
From: Michel Dänzer michel.daen...@amd.com
Exporting position 2/3 (clip distances) but not position 1 (point
On 08/14/2013 12:06 PM, Kenneth Graunke wrote:
GL_APPLE_object_purgeable creates a mechanism for marking OpenGL objects
as purgeable so they can be thrown away when system resources become
scarce. It specifically applies to buffer objects, textures, and
renderbuffers.
The
On 08/14/2013 12:06 PM, Kenneth Graunke wrote:
This code upload performs batched uploads via a BO. By moving it out to
a separate file, intel_buffer_objects.c only provides the core buffer
object functionality.
Signed-off-by: Kenneth Graunke kenn...@whitecape.org
Patch 2 and 3 are
Series is
Reviewed-by: Ian Romanick ian.d.roman...@intel.com
On 08/13/2013 12:07 PM, Kenneth Graunke wrote:
We emit these before configuring depth in the normal path, or actually
using the depth buffer in BLORP - we just failed to emit them when
disabling depth altogether.
On Sandybridge,
Signed-off-by: Emil Velikov emil.l.veli...@gmail.com
---
src/gallium/state_trackers/vdpau/mixer.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/gallium/state_trackers/vdpau/mixer.c
b/src/gallium/state_trackers/vdpau/mixer.c
index 26db5c8..8c20d05 100644
---
On 08/12/2013 10:29 AM, Brian Paul wrote:
On 08/09/2013 01:50 PM, Kevin H. Hobbs wrote:
(gdb) print pstip
$1 = (struct pstip_stage *) 0xff66331aff66331a
I don't think my actual RAM goes that high.
That looks suspect since the low and high halves of the address are the
same.
I believe
From: Tom Stellard thomas.stell...@amd.com
It shouldn't be necessary to call radeon_winsys::cs_flush() from
radeonsi_launch_grid(), because the state tracker is responsible for
flushing the pipeline at the appropriate time. The current behavior is
also wrong, because radeonsi_launch_grid()
On Friday, August 16, 2013 06:11:25 AM Paul Berry wrote:
On 14 August 2013 21:07, Kenneth Graunke kenn...@whitecape.org wrote:
This allows us to determine how small we can make the binding table.
Since it depends entirely on the shader program, we can just compute
it once at compile
On Wed, Aug 07, 2013 at 05:48:48PM +0200, Niels Ole Salscheider wrote:
Clover needs the option component of llvm.
Pushed, thanks!
-Tom
Signed-off-by: Niels Ole Salscheider niels_...@salscheider-online.de
---
configure.ac | 4
1 Datei geändert, 4 Zeilen hinzugefügt(+)
diff --git
From: Roland Scheidegger srol...@vmware.com
Turns out it is actually very complicated to figure out what a format really
is wrt range, as using channel information for determining unorm/snorm etc.
doesn't work for a bunch of cases - namely compressed, subsampled, other.
Also while here add
https://bugs.freedesktop.org/show_bug.cgi?id=68209
Priority: medium
Bug ID: 68209
Keywords: regression
CC: fred...@kde.org
Assignee: mesa-dev@lists.freedesktop.org
Summary: piglit glean vertArrayBGRA regression
https://bugs.freedesktop.org/show_bug.cgi?id=68209
Ian Romanick i...@freedesktop.org changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=68209
--- Comment #2 from Kenneth Graunke kenn...@whitecape.org ---
I don't believe there are patches pending for the Glean test, though. It needs
to be fixed too.
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On 08/14/2013 06:55 PM, Kenneth Graunke wrote:
Currently, i965 uploads a single SAMPLER_STATE table shared across all
shader stages (VS, FS). This series splits it out, uploading a unique
table for each stage.
I think this may actually fix some bugs with vertex texturing:
Piglit's
On 08/14/2013 06:55 PM, Kenneth Graunke wrote:
Currently, we only have a single sampler state table shared among all
stages, so we just copy wm.sampler_count into vs.sampler_count.
In the future, each shader stage will have its own SAMPLER_STATE table,
at which point we'll need these separate
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