On Mit, 2013-10-23 at 23:04 -0400, Tom Stellard wrote:
From: Tom Stellard thomas.stell...@amd.com
v2:
- Fix LDS size calculation
Reviewed-by: Michel Dänzer michel.daen...@amd.com
--
Earthling Michel Dänzer| http://www.amd.com
Libre software enthusiast
link to similiar bug: https://bugs.freedesktop.org/show_bug.cgi?id=70804
---
src/gallium/state_trackers/clover/core/kernel.cpp | 7 ---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/src/gallium/state_trackers/clover/core/kernel.cpp
From e004b63b2896ac2c8951cfda49d4a54d72b16449 Mon Sep 17 00:00:00 2001
From: David Heidelberger david.heidelber...@ixit.cz
Date: Wed, 23 Oct 2013 23:35:42 +0200
Subject: [PATCH] clover: mark gcc 4.7.0 as broken
---
configure.ac | 6 --
1 file changed, 4 insertions(+), 2 deletions(-)
diff
Hello everyone.
I was reading through the Help Wanted page and I was wondering if 6.
Automatic Testing still needed to be done.
The three continuous integration systems currently I'm looking at are :
• Jenkins
• Buildbot
• Travis-CI
The first two require a dedicated build server AFAIK, while
https://bugs.freedesktop.org/show_bug.cgi?id=70823
Kenneth Graunke kenn...@whitecape.org changed:
What|Removed |Added
Status|NEW |RESOLVED
On 10/23/2013 12:41 PM, Courtney Goeltzenleuchter wrote:
If a user set MESA_INFO and the OpenGL application uses a
3.0 or later context then the MESA_INFO debug output will have
an error when it queries for extensions using the deprecated
enum GL_EXTENSIONS. Passing context argument allows
On Wed, Oct 23, 2013 at 01:08:42PM -0700, Paul Berry wrote:
Since gl_ClipDistance is lowered from an array of floats to an array
of vec4's during compilation, transform feedback has special logic to
keep track of the pre-lowered array size so that attempting to perform
transform feedback on
On Thu, Oct 24, 2013 at 02:55:36AM -0400, Yomi Ogunwumi wrote:
Hello everyone.
I was reading through the Help Wanted page and I was wondering if 6.
Automatic Testing still needed to be done.
The three continuous integration systems currently I'm looking at are :
• Jenkins
• Buildbot
•
Hello;
These patches introduce GL_OES_get_program_binary extension support for Mesa.
There are already stub functions for this extension, patches add the missing
functionality part. This is based on the 'more automatic' shader cache work
I've been implementing. I wanted to implement this first as
shader cache needs this to allocate and fill gl_shader symbol table
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
---
src/glsl/linker.cpp | 2 +-
src/glsl/linker.h | 3 +++
2 files changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index
shader cache requires this to be able to cache gl_shader_program
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
---
src/mesa/program/hash_table.h | 8
1 file changed, 8 insertions(+)
diff --git a/src/mesa/program/hash_table.h b/src/mesa/program/hash_table.h
index e95fc49..ece43a1
Signed-off-by: Tapani Pälli tapani.pa...@intel.com
---
src/mesa/main/shaderapi.c | 46 +++---
1 file changed, 39 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index d3677c8..3ce7ea4 100644
---
On Thu, Oct 24, 2013 at 2:19 AM, Matt Turner matts...@gmail.com wrote:
A few Serious Sam 3 shaders affected:
instructions in affected programs: 4384 - 4344 (-0.91%)
---
src/glsl/opt_algebraic.cpp | 12
1 file changed, 12 insertions(+)
diff --git
On Thu, Oct 24, 2013 at 2:19 AM, Matt Turner matts...@gmail.com wrote:
No shader-db changes, but seems like a good idea.
---
src/glsl/opt_algebraic.cpp | 9 +
1 file changed, 9 insertions(+)
diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index 3bf0689..1ce9e2d
On 24 October 2013 00:13, Pohjolainen, Topi topi.pohjolai...@intel.comwrote:
On Wed, Oct 23, 2013 at 01:08:42PM -0700, Paul Berry wrote:
Since gl_ClipDistance is lowered from an array of floats to an array
of vec4's during compilation, transform feedback has special logic to
keep track of
From: Christian König christian.koe...@amd.com
Signed-off-by: Christian König christian.koe...@amd.com
---
src/gallium/auxiliary/vl/vl_vlc.h | 12
1 file changed, 12 insertions(+)
diff --git a/src/gallium/auxiliary/vl/vl_vlc.h
b/src/gallium/auxiliary/vl/vl_vlc.h
index
Hello list,
the following patch set implements an initial OpenMAX state tracker. Supported
are hardware accelerated decoding of both MPEG2 and H264 using UVD on modern
radeon chips.
In opposite to our VDPAU implementation the H264 decoder supports Hi10P as
well, but on the other hand probably
From: Christian König christian.koe...@amd.com
Add alot of missing fields as well.
Signed-off-by: Christian König christian.koe...@amd.com
---
.../drivers/nouveau/nouveau_vp3_video_bsp.c| 30
src/gallium/drivers/nouveau/nouveau_vp3_video_vp.c | 24 +++---
From: Christian König christian.koe...@amd.com
Signed-off-by: Christian König christian.koe...@amd.com
---
src/gallium/drivers/radeon/radeon_uvd.c | 16 +++-
1 file changed, 15 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeon/radeon_uvd.c
From: Christian König christian.koe...@amd.com
Signed-off-by: Christian König christian.koe...@amd.com
---
src/gallium/auxiliary/vl/vl_vlc.h | 53 ++-
1 file changed, 41 insertions(+), 12 deletions(-)
diff --git a/src/gallium/auxiliary/vl/vl_vlc.h
From: Christian König christian.koe...@amd.com
Signed-off-by: Christian König christian.koe...@amd.com
---
src/gallium/include/pipe/p_format.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/include/pipe/p_format.h
b/src/gallium/include/pipe/p_format.h
index b82f08f..461d38f
From: Christian König christian.koe...@amd.com
Signed-off-by: Christian König christian.koe...@amd.com
---
src/gallium/auxiliary/vl/vl_rbsp.h | 164 +
1 file changed, 164 insertions(+)
create mode 100644 src/gallium/auxiliary/vl/vl_rbsp.h
diff --git
https://bugs.freedesktop.org/show_bug.cgi?id=69437
U. Artie Eoff ullysses.a.e...@intel.com changed:
What|Removed |Added
CC|
On Thu, Oct 24, 2013 at 03:38:49AM -0700, Paul Berry wrote:
On 24 October 2013 00:13, Pohjolainen, Topi topi.pohjolai...@intel.com
wrote:
On Wed, Oct 23, 2013 at 01:08:42PM -0700, Paul Berry wrote:
Since gl_ClipDistance is lowered from an array of floats to an array
On Thu, Oct 24, 2013 at 1:46 AM, Erik Faye-Lund kusmab...@gmail.com wrote:
On Thu, Oct 24, 2013 at 2:19 AM, Matt Turner matts...@gmail.com wrote:
A few Serious Sam 3 shaders affected:
instructions in affected programs: 4384 - 4344 (-0.91%)
---
src/glsl/opt_algebraic.cpp | 12
On 10/23/2013 01:33 PM, David Heidelberger wrote:
link to similiar bug: https://bugs.freedesktop.org/show_bug.cgi?id=70804
---
src/gallium/state_trackers/clover/core/kernel.cpp | 7 ---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git
I noticed this in a shader in Unigine Heaven that was spilling. While it
doesn't really reduce register pressure, it shaves a few instructions
anyway (7955 - 7882).
---
src/glsl/opt_algebraic.cpp | 8
1 file changed, 8 insertions(+)
diff --git a/src/glsl/opt_algebraic.cpp
On Thu, Oct 24, 2013 at 09:14:49AM -0600, Brian Paul wrote:
On 10/23/2013 01:33 PM, David Heidelberger wrote:
link to similiar bug: https://bugs.freedesktop.org/show_bug.cgi?id=70804
---
src/gallium/state_trackers/clover/core/kernel.cpp | 7 ---
1 file changed, 4 insertions(+), 3
On Tue, 2013-10-22 at 13:38 -0700, Francisco Jerez wrote:
Jan Vesely jan.ves...@rutgers.edu writes:
On Mon, 2013-10-21 at 22:20 -0700, Francisco Jerez wrote:
Jan Vesely jan.ves...@rutgers.edu writes:
the specs say that clCreateContext reutrns error
if platform value specified in
https://bugs.freedesktop.org/show_bug.cgi?id=69437
--- Comment #5 from Carl Worth cwo...@cworth.org ---
(In reply to comment #4)
Any progress on getting this backported to the 9.2 branch?
I attempted a cherry-pick over to the 9.2 branch, and there were non-trivial
conflicts taht I didn't feel
On Thu, Oct 24, 2013 at 9:14 AM, Christian König
deathsim...@vodafone.de wrote:
From: Christian König christian.koe...@amd.com
Add alot of missing fields as well.
Signed-off-by: Christian König christian.koe...@amd.com
---
.../drivers/nouveau/nouveau_vp3_video_bsp.c| 30
On 10/23/2013 11:35 AM, Eric Anholt wrote:
Chad Versace chad.vers...@linux.intel.com writes:
The bits about globalDriverAPI and megadriver_stub.c feel strongly
logically disjoint from the rest of the patch. And, they really aren't
related to i965. It looks like they should get separated out
On 10/23/2013 11:31 AM, Eric Anholt wrote:
Chad Versace chad.vers...@linux.intel.com writes:
On 10/11/2013 06:03 PM, Eric Anholt wrote:
Previously, we've split things such that mesa core is in libdricore,
exposing the whole Mesa core interface in the global namespace, and the
i965_dri.so code
On Thu, Oct 24, 2013 at 8:53 AM, Eric Anholt e...@anholt.net wrote:
I noticed this in a shader in Unigine Heaven that was spilling. While it
doesn't really reduce register pressure, it shaves a few instructions
anyway (7955 - 7882).
---
src/glsl/opt_algebraic.cpp | 8
1 file
From: Rob Clark robcl...@freedesktop.org
A utility to turn quads into tri's + index buffer, which can be used by
drivers for hardware which does not natively support quads.
Signed-off-by: Rob Clark robcl...@freedesktop.org
---
NOTE: I was planning to add a few other primitive types, and optimize
Am 24.10.2013 19:18, schrieb Ilia Mirkin:
On Thu, Oct 24, 2013 at 9:14 AM, Christian König
deathsim...@vodafone.de wrote:
From: Christian König christian.koe...@amd.com
Add alot of missing fields as well.
Signed-off-by: Christian König christian.koe...@amd.com
---
Why is this tagged as i965/fs, when everything seems to happen in the
glsl-optimizer?
On Thu, Oct 24, 2013 at 5:53 PM, Eric Anholt e...@anholt.net wrote:
I noticed this in a shader in Unigine Heaven that was spilling. While it
doesn't really reduce register pressure, it shaves a few
On Thu, Oct 24, 2013 at 1:55 PM, Christian König
deathsim...@vodafone.de wrote:
Am 24.10.2013 19:18, schrieb Ilia Mirkin:
On Thu, Oct 24, 2013 at 9:14 AM, Christian König
deathsim...@vodafone.de wrote:
From: Christian König christian.koe...@amd.com
Add alot of missing fields as well.
I apologize. I'm in way over my head. I thought this would be easy for some
reason but it seems I thought wrong. I'm going to step back and wrap my
head around all of this...
Yomi
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
From: Roland Scheidegger srol...@vmware.com
This format, while still supported in OpenGL (but optional) and glx, is just
causing major nuisance everywhere and needs special code in some places,
because things like 1 depth_bits don't work.
It is also the reason why we chose (just like in GL)
Dave and Marek,
Do either of you guys plan to implement support for this extension? The
value to developers is obviously increased if more drivers support the
extension. This extension was born from feedback that I received from
people at FOSDEM and from various game developers at Game
If a user set MESA_INFO and the OpenGL application uses a
3.0 or later context then the MESA_INFO debug output will have
an error when it queries for extensions using the deprecated
enum GL_EXTENSIONS. Passing context argument allows code
to return extension list directly regardless of profile.
On 10/24/2013 11:44 AM, Rob Clark wrote:
From: Rob Clark robcl...@freedesktop.org
A utility to turn quads into tri's + index buffer, which can be used by
drivers for hardware which does not natively support quads.
Signed-off-by: Rob Clark robcl...@freedesktop.org
We already have some code
https://bugs.freedesktop.org/show_bug.cgi?id=69437
--- Comment #6 from Kristian Høgsberg k...@bitplanet.net ---
(In reply to comment #5)
(In reply to comment #4)
Any progress on getting this backported to the 9.2 branch?
I attempted a cherry-pick over to the 9.2 branch, and there were
On Thu, Oct 24, 2013 at 3:26 PM, Brian Paul bri...@vmware.com wrote:
On 10/24/2013 11:44 AM, Rob Clark wrote:
From: Rob Clark robcl...@freedesktop.org
A utility to turn quads into tri's + index buffer, which can be used by
drivers for hardware which does not natively support quads.
Aaron Watry awa...@gmail.com writes:
The maximum workgroup size for a given kernel is based on the
capabilities of the device that it's being run on. Previously,
we were just returning the maximum value of a size_t which is
obviously wrong.
This patch uses the device's capabilities, but
David Heidelberger david.heidelber...@ixit.cz writes:
From e004b63b2896ac2c8951cfda49d4a54d72b16449 Mon Sep 17 00:00:00 2001
From: David Heidelberger david.heidelber...@ixit.cz
Date: Wed, 23 Oct 2013 23:35:42 +0200
Subject: [PATCH] clover: mark gcc 4.7.0 as broken
---
configure.ac | 6
On Sat, Oct 19, 2013 at 3:05 PM, Paul Berry stereotype...@gmail.com wrote:
On 14 October 2013 10:12, Anuj Phogat anuj.pho...@gmail.com wrote:
Implement the FS backend for new builtins added by the extension:
in vec2 gl_SamplePosition
in int gl_SampleID
in int gl_NumSamples
out int
On Thu, Oct 24, 2013 at 11:12 AM, Erik Faye-Lund kusmab...@gmail.com wrote:
But wait a minute. x shifted by 0 is x, so the latter part looks
correct. But the first conditional seems to assume that 0 sifted by x
is x, but it's really 0, no? Shouldn't both cases return
ir-operands[0]? What am I
https://bugs.freedesktop.org/show_bug.cgi?id=69437
--- Comment #7 from Kristian Høgsberg k...@bitplanet.net ---
Just pushed the backported fix to 9.2:
commit 7ab2b8c4c4607817c91946dcba943b29f1bd1895
Author: Kristian Høgsberg k...@bitplanet.net
Date: Thu Sep 26 12:25:11 2013 -0700
wayland:
On 10/23/2013 11:15 AM, srol...@vmware.com wrote:
From: Roland Scheidegger srol...@vmware.com
d3d10 requires that cube corners are filtered with accurate weights (that
is, the weight of the non-existing corner texel should be evenly distributed
to the other 3 texels). OpenGL does not require
On 10/24/2013 12:48 PM, srol...@vmware.com wrote:
From: Roland Scheidegger srol...@vmware.com
This format, while still supported in OpenGL (but optional) and glx, is just
causing major nuisance everywhere and needs special code in some places,
because things like 1 depth_bits don't work.
It is
On Sat, Oct 12, 2013 at 12:10 AM, Ian Romanick i...@freedesktop.org wrote:
From: Ian Romanick ian.d.roman...@intel.com
The enumerated values are currently allocated from Intel's range.
Signed-off-by: Ian Romanick ian.d.roman...@intel.com
---
docs/MESA_query_renderer.spec | 381
Sounds good to me.
Marek
On Thu, Oct 24, 2013 at 8:48 PM, srol...@vmware.com wrote:
From: Roland Scheidegger srol...@vmware.com
This format, while still supported in OpenGL (but optional) and glx, is just
causing major nuisance everywhere and needs special code in some places,
because
Used to test rasterization, because we often breakdown on
subdivision of triangles with long edges.
Signed-off-by: Zack Rusin za...@vmware.com
---
src/gallium/tests/graw/SConscript | 1 +
src/gallium/tests/graw/tri-large.c | 173 +
2 files changed, 174
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