Re: [Mesa-dev] [PATCH v2 51/53] intel/compiler: support half-float in the combine constants pass

2019-01-02 Thread Iago Toral
On Wed, 2019-01-02 at 13:02 +0200, Pohjolainen, Topi wrote: > On Wed, Dec 19, 2018 at 12:51:19PM +0100, Iago Toral Quiroga wrote: > > --- > > .../compiler/brw_fs_combine_constants.cpp | 60 > > +++ > > 1 file changed, 49 insertions(+), 11 deletions(-) > > > > diff --git

Re: [Mesa-dev] [PATCH v2 49/53] intel/compiler: fix cmod propagation for non 32-bit types

2019-01-02 Thread Iago Toral
On Thu, 2019-01-03 at 08:25 +0100, Iago Toral wrote: > On Wed, 2019-01-02 at 12:42 +0200, Pohjolainen, Topi wrote: > > On Wed, Dec 19, 2018 at 12:51:17PM +0100, Iago Toral Quiroga wrote: > > > --- > > > src/intel/compiler/brw_fs_cmod_propagation.cpp | 8 +++- > > > 1 file changed, 3

Re: [Mesa-dev] [PATCH v2 49/53] intel/compiler: fix cmod propagation for non 32-bit types

2019-01-02 Thread Iago Toral
On Wed, 2019-01-02 at 12:42 +0200, Pohjolainen, Topi wrote: > On Wed, Dec 19, 2018 at 12:51:17PM +0100, Iago Toral Quiroga wrote: > > --- > > src/intel/compiler/brw_fs_cmod_propagation.cpp | 8 +++- > > 1 file changed, 3 insertions(+), 5 deletions(-) > > > > diff --git

Re: [Mesa-dev] [PATCH v2 38/53] intel/compiler: handle 64-bit to 8-bit conversions

2019-01-02 Thread Iago Toral
On Wed, 2019-01-02 at 11:59 +0200, Pohjolainen, Topi wrote: > On Wed, Dec 19, 2018 at 12:51:06PM +0100, Iago Toral Quiroga wrote: > > These are not directly supported in hardware and > > brw_nir_lower_conversions > > should have taken care of that before we get here. > > It looks that there are

Re: [Mesa-dev] [PATCH v2 35/53] intel/compiler: workaround for SIMD8 half-float MAD in gen < 9

2019-01-02 Thread Iago Toral
On Wed, 2019-01-02 at 11:46 +0200, Pohjolainen, Topi wrote: > On Wed, Dec 19, 2018 at 12:51:03PM +0100, Iago Toral Quiroga wrote: > > Broadwell hardware has a bug that manifests in SIMD8 executions of > > 16-bit MAD instructions when any of the sources is a Y or W > > component. > > We pack these

Re: [Mesa-dev] [PATCH v2 28/53] intel/compiler: add new half-float register type for 3-src instructions

2019-01-02 Thread Iago Toral
On Wed, 2019-01-02 at 11:35 +0200, Pohjolainen, Topi wrote: > On Wed, Dec 19, 2018 at 12:50:56PM +0100, Iago Toral Quiroga wrote: > > This is available since gen8. > > --- > > src/intel/compiler/brw_reg_type.c | 35 > > +++ > > 1 file changed, 31 insertions(+), 4

[Mesa-dev] [Bug 108967] DRM : eglCreatePbufferSurface failed with error EGL_BAD_MATCH

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=108967 Tapani Pälli changed: What|Removed |Added QA Contact|mesa-dev@lists.freedesktop. |etnaviv@lists.freedesktop.o

Re: [Mesa-dev] [PATCH] glsl/linker: complete documentation for assign_attribute_or_color_locations

2019-01-02 Thread Tapani Pälli
Thanks Andres; Reviewed-by: Tapani Pälli On 1/2/19 3:21 PM, Andres Gomez wrote: Commit 27f1298b9d9 ("glsl/linker: validate attribute aliasing before optimizations") forgot to complete the documentation. Cc: Tapani Pälli Signed-off-by: Andres Gomez --- src/compiler/glsl/linker.cpp | 22

Re: [Mesa-dev] [PATCH 23/25] radeonsi: factor si_query_buffer logic out of si_query_hw

2019-01-02 Thread Timothy Arceri
This commit seems to cause bad stuttering in the Batman Arkham City benchmark. On 7/12/18 1:00 am, Nicolai Hähnle wrote: From: Nicolai Hähnle This is a move towards using composition instead of inheritance for different query types. This change weakens out-of-memory error reporting

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #11 from Bas Nieuwenhuizen --- I think the issue is that a matrix being passed to a function is not handled correctly in vtn_ssa_value_add_to_call_params . I'll continue debugging later. -- You are receiving this mail because:

[Mesa-dev] [PATCH] st/glsl: refactor st_link_nir()

2019-01-02 Thread Timothy Arceri
The functional change here is moving the nir_lower_io_to_scalar_early() calls inside st_nir_link_shaders() and moving the st_nir_opts() call after the call to nir_lower_io_arrays_to_elements(). This fixes a bug with the following piglit test due to the current code not cleaning up dead code after

Re: [Mesa-dev] [PATCH 05/16] nir: combine fmul and fadd across ffma operations

2019-01-02 Thread Rob Clark
On Wed, Jan 2, 2019 at 5:19 PM Ian Romanick wrote: > > On 12/19/18 8:39 AM, Jonathan Marek wrote: > > This works by moving the fadd up across the ffma operations, so that it > > can eventually can be combined with a fmul. I'm not sure it works in all > > cases, but it works in all the common

Re: [Mesa-dev] [PATCH 04/16] nir: add nir_lower_bool_to_float

2019-01-02 Thread Dylan Baker
Quoting Ian Romanick (2019-01-02 12:57:26) > On 12/19/18 9:25 AM, Dylan Baker wrote: > > Quoting Jonathan Marek (2018-12-19 08:39:53) > >> Mainly a copy of nir_lower_bool_to_int32, but with float opcodes. > >> > >> Signed-off-by: Jonathan Marek > >> --- > >> src/compiler/Makefile.sources

Re: [Mesa-dev] [PATCH v2 39/53] intel/compiler: add a helper to do conversions between integer and half-float

2019-01-02 Thread Francisco Jerez
Iago Toral Quiroga writes: > There are hardware restrictions to consider that seem to affect atom platforms > only. Same comment here as for PATCH 13 of this series. This and PATCH 40 shouldn't be necessary anymore with [1] in place. Please drop them. [1]

Re: [Mesa-dev] [PATCH v2 13/53] intel/compiler: add a helper to handle conversions to 64-bit in atom

2019-01-02 Thread Francisco Jerez
This patch is redundant with the regioning lowering pass I sent a few days ago [1]. The problem with this approach is that on the one hand it's easy for the back-end compiler to cause code which was legalized at NIR translation time to become illegal again accidentally, on the other hand there's

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #10 from Bas Nieuwenhuizen --- Thanks, was able to reproduce with src/compiler/spirv2nir on the fragment shader. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

Re: [Mesa-dev] [PATCH 05/16] nir: combine fmul and fadd across ffma operations

2019-01-02 Thread Ian Romanick
On 12/19/18 8:39 AM, Jonathan Marek wrote: > This works by moving the fadd up across the ffma operations, so that it > can eventually can be combined with a fmul. I'm not sure it works in all > cases, but it works in all the common cases. > > This will only affect freedreno since it is the only

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #9 from Brandon Wright --- I added the full generated GLSL for the vertex and fragment shaders and the SPV produced. The glsl is in the form it's passed to the glslang compiler, and it compiles with the command-line compiler. I

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #8 from Brandon Wright --- Created attachment 142945 --> https://bugs.freedesktop.org/attachment.cgi?id=142945=edit Vertex shader SPV -- You are receiving this mail because: You are the assignee for the bug. You are the QA

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #7 from Brandon Wright --- Created attachment 142944 --> https://bugs.freedesktop.org/attachment.cgi?id=142944=edit Vertex shader GLSL -- You are receiving this mail because: You are the assignee for the bug. You are the QA

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #5 from Brandon Wright --- Created attachment 142942 --> https://bugs.freedesktop.org/attachment.cgi?id=142942=edit Fragment shader GLSL -- You are receiving this mail because: You are the QA Contact for the bug. You are the

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #6 from Brandon Wright --- Created attachment 142943 --> https://bugs.freedesktop.org/attachment.cgi?id=142943=edit Fragment shader SPV -- You are receiving this mail because: You are the QA Contact for the bug. You are the

[Mesa-dev] [Bug 109021] Kaveri no fix perfomance

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109021 --- Comment #6 from Dmitry --- GL games are not compared, only Vulkan. Because there is a suspicion that the patch is not touched RADV. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

Re: [Mesa-dev] [PATCH 04/16] nir: add nir_lower_bool_to_float

2019-01-02 Thread Ian Romanick
On 12/19/18 9:25 AM, Dylan Baker wrote: > Quoting Jonathan Marek (2018-12-19 08:39:53) >> Mainly a copy of nir_lower_bool_to_int32, but with float opcodes. >> >> Signed-off-by: Jonathan Marek >> --- >> src/compiler/Makefile.sources | 1 + >> src/compiler/nir/meson.build

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #4 from osch...@web.de --- Created attachment 142941 --> https://bugs.freedesktop.org/attachment.cgi?id=142941=edit crt-royale-geometry-aa-last-pass.spirv It seems to be indeed the shader mentioned in #2 which causes the crash. I

Re: [Mesa-dev] [PATCH 1/7] mesa: implement ARB/KHR_parallel_shader_compile

2019-01-02 Thread Marek Olšák
Ping. I'll push this by the end of the week. Marek On Wed, Nov 28, 2018 at 9:59 PM Marek Olšák wrote: > From: Marek Olšák > > Tested by piglit. > --- > docs/features.txt | 2 +- > docs/relnotes/19.0.0.html | 2 ++ > src/mapi/glapi/gen/gl_API.xml

[Mesa-dev] [Bug 109202] nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109202 --- Comment #3 from Dylan Baker --- I don't think that the compiler gives you any way to know, we'd have to pass some a #define ourselves. autotools just adds it to LLVM targets (radeonsi, llvmpipe, etc). That feels really dangerous to me

[Mesa-dev] [Bug 109177] Blender 2.8 triggers GPU lockup when entering Edit Mode

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109177 Alex Deucher changed: What|Removed |Added QA Contact|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop

[Mesa-dev] [Bug 109202] nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109202 --- Comment #2 from Ilia Mirkin --- (In reply to Dylan Baker from comment #1) > You've either added -no-rtti or are using llvm built without rtti. I can > make this a hard error. Out of curiosity, how does the autotools build deal with this?

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 Caio Marcelo de Oliveira Filho changed: What|Removed |Added CC|

[Mesa-dev] [Bug 109153] [KBL-G][VK] Vulkan CTS spirv_assembly cases failed Segmentation fault (core dumped)

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109153 --- Comment #5 from Bas Nieuwenhuizen --- Can be reproduced with 18.3.1 but has been fixed in master. Still confirming what fixed it, but if my suspicion is right there are some extensive changes and that fix may *not* be backported to 18.3 .

[Mesa-dev] [Bug 109159] [KBL-G][vulkan] dEQP-VK.api.version_check.entry_points test failed.

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109159 --- Comment #1 from Bas Nieuwenhuizen --- So while I don't have a KBL-G GPU, this test would seem pretty hardware independent. However I'm not able to reproduce this with mesa 18.3.1 and CTS version 54e546a1a0a6fa412ea4c3e3081bbc9518928a6e .

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #3 from Bas Nieuwenhuizen --- It would be appreciated if someone could get me the SPIR-V for a failing shader, instead of me having to figure out how to get the retroarch build system to spit one out myself. -- You are receiving

[Mesa-dev] [Bug 109204] [regression, bisected] retroarch's crt-royale shader crash radv

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109204 --- Comment #2 from Brandon Wright --- I was just about to post this as well. Seems to be caused by the last pass: https://github.com/libretro/slang-shaders/blob/master/crt/shaders/crt-royale/src/crt-royale-geometry-aa-last-pass.h I can't

[Mesa-dev] [Bug 108900] Non-recoverable GPU hangs with GfxBench v5 Aztec Ruins Vulkan test

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=108900 Bas Nieuwenhuizen changed: What|Removed |Added CC||cst...@google.com --- Comment #5

[Mesa-dev] [Bug 109058] Machine freezes during early stages of gfxbench startup

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109058 Bas Nieuwenhuizen changed: What|Removed |Added Resolution|--- |DUPLICATE Status|NEW

[Mesa-dev] [Bug 109021] Kaveri no fix perfomance

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109021 Bas Nieuwenhuizen changed: What|Removed |Added Status|NEW |NEEDINFO --- Comment #5 from Bas

[Mesa-dev] [Bug 109151] [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109151 --- Comment #8 from Bas Nieuwenhuizen --- This should fix it: https://gitlab.freedesktop.org/mesa/mesa/merge_requests/60 -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

Re: [Mesa-dev] NIR constant problem for GPU which doesn't have native integer support

2019-01-02 Thread Ilia Mirkin
On Wed, Jan 2, 2019 at 11:17 AM Jason Ekstrand wrote: > > On Wed, Jan 2, 2019 at 9:43 AM Ilia Mirkin wrote: >> >> Have a look at the first 4 patches in the series from Jonathan Marek >> to address some of these issues: >> >> https://patchwork.freedesktop.org/series/54295/ >> >> Not sure exactly

Re: [Mesa-dev] NIR constant problem for GPU which doesn't have native integer support

2019-01-02 Thread Jason Ekstrand
On Wed, Jan 2, 2019 at 9:43 AM Ilia Mirkin wrote: > Have a look at the first 4 patches in the series from Jonathan Marek > to address some of these issues: > > https://patchwork.freedesktop.org/series/54295/ > > Not sure exactly what state that work is in, but I've added Jonathan > to CC,

Re: [Mesa-dev] NIR constant problem for GPU which doesn't have native integer support

2019-01-02 Thread Ilia Mirkin
Have a look at the first 4 patches in the series from Jonathan Marek to address some of these issues: https://patchwork.freedesktop.org/series/54295/ Not sure exactly what state that work is in, but I've added Jonathan to CC, perhaps he can provide an update. Cheers, -ilia On Wed, Jan 2,

[Mesa-dev] [Bug 109151] [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109151 --- Comment #7 from Bas Nieuwenhuizen --- Hmm, I can actually reproduce (thought we would not be able to since we have a pretty much 100% pass-rate on the 1.1.3 mustpass list on a bunch of HW). However I also noticed that it is not on the

[Mesa-dev] MR: mesa/core: Enable NV_depth_clamp for GLES >= 2.0

2019-01-02 Thread Gert Wollny
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/58 The extension NV_depth_clamp is written against OpenGL 1.2.1, and since GLES 2.0 is based on GL 2.0 there is no reason not to enable this extension also for GLES >= 2.0. Best, Gert ___

[Mesa-dev] [Bug 108967] DRM : eglCreatePbufferSurface failed with error EGL_BAD_MATCH

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=108967 --- Comment #9 from Vishwanath Chandapur --- By looking mesa driver is causing the issue with webGL. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the

[Mesa-dev] [Bug 108967] DRM : eglCreatePbufferSurface failed with error EGL_BAD_MATCH

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=108967 --- Comment #8 from Vishwanath Chandapur --- [ 1458.370916] [drm:etnaviv_ioctl_gem_submit] *ERROR* BO at index 96 already on submit list [ 1465.955216] [drm:etnaviv_ioctl_gem_submit] *ERROR* BO at index 122 already on submit list [ 1465.988983]

Re: [Mesa-dev] [PATCH v2] etnaviv: fix resource usage tracking across different pipe_context's

2019-01-02 Thread Marek Vasut
On 1/2/19 9:58 AM, Christian Gmeiner wrote: > A pipe_resource can be shared by all the pipe_context's hanging off the > same pipe_screen. > > Changes from v1 -> v2: > - to remove the resource from the used_resources set when it is destroyed > > Signed-off-by: Christian Gmeiner Is this somehow

[Mesa-dev] [Bug 109177] Blender 2.8 triggers GPU lockup when entering Edit Mode

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109177 --- Comment #2 from MirceaKitsune --- In the meantime I've preformed a test which was recommended to me by another user. The crash seems to be unaffected by booting with either "amdgpu.dc=0" or "amdgpu.dc=1" and will occur identically in both

Re: [Mesa-dev] [PATCH 2/2] egl/drivers/haiku: Fix reference to disp vs dpy

2019-01-02 Thread Eric Engestrom
On Thursday, 2018-12-27 20:41:47 +, Alexander von Gluck IV wrote: > --- > src/egl/drivers/haiku/egl_haiku.cpp | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/src/egl/drivers/haiku/egl_haiku.cpp > b/src/egl/drivers/haiku/egl_haiku.cpp > index a9c5cf8d29..d4b046c79b

[Mesa-dev] [PATCH mesa] travis: avoid using unset llvm-config

2019-01-02 Thread Eric Engestrom
Fixes the following errors: usage: which [-as] program ... /Users/travis/.travis/job_stages: line 110: --version: command not found ... caused by the use of an undefined $LLVM_CONFIG Signed-off-by: Eric Engestrom --- .travis.yml | 14 +- 1 file changed, 9 insertions(+), 5

[Mesa-dev] [PATCH] glsl/linker: complete documentation for assign_attribute_or_color_locations

2019-01-02 Thread Andres Gomez
Commit 27f1298b9d9 ("glsl/linker: validate attribute aliasing before optimizations") forgot to complete the documentation. Cc: Tapani Pälli Signed-off-by: Andres Gomez --- src/compiler/glsl/linker.cpp | 22 +- 1 file changed, 13 insertions(+), 9 deletions(-) diff --git

[Mesa-dev] [Bug 109190] virgl: buffer flushing error with some dEQP tests [bisected]

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109190 --- Comment #1 from Gert Wollny --- The bug is addressed with https://gitlab.freedesktop.org/mesa/mesa/merge_requests/56 -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

Re: [Mesa-dev] [PATCH 18/18] travis: meson: port gallium build combinations over

2019-01-02 Thread Eric Engestrom
On Monday, 2018-12-17 11:37:05 -0800, Dylan Baker wrote: > Quoting Emil Velikov (2018-12-17 11:03:32) > > On Fri, 14 Dec 2018 at 17:53, Dylan Baker wrote: > > > > > > Quoting Emil Velikov (2018-12-13 08:06:07) > > > > From: Emil Velikov > > > > > > > > This commit adds a number of build combos:

[Mesa-dev] NIR constant problem for GPU which doesn't have native integer support

2019-01-02 Thread Qiang Yu
Hi guys, I found the problem with this test fragment shader when lima development: uniform int color; void main() { if (color > 1) gl_FragColor = vec4(1.0, 0.0, 0.0, 1); else gl_FragColor = vec4(0.0, 1.0, 0.0, 1); } nir_print_shader output: impl main { block

[Mesa-dev] [Bug 109201] Deep Rock Galactic: GPU Hang (Steam Play) (DXVK)

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109201 --- Comment #5 from Alexander --- Note: does not happen with AMD Vulkan Driver's -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___

Re: [Mesa-dev] [PATCH v2 51/53] intel/compiler: support half-float in the combine constants pass

2019-01-02 Thread Pohjolainen, Topi
On Wed, Dec 19, 2018 at 12:51:19PM +0100, Iago Toral Quiroga wrote: > --- > .../compiler/brw_fs_combine_constants.cpp | 60 +++ > 1 file changed, 49 insertions(+), 11 deletions(-) > > diff --git a/src/intel/compiler/brw_fs_combine_constants.cpp >

[Mesa-dev] [Bug 109201] Deep Rock Galactic: GPU Hang (Steam Play) (DXVK)

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109201 Alexander changed: What|Removed |Added Summary|Deep Rock Galactic: GPU |Deep Rock Galactic: GPU

[Mesa-dev] [Bug 109201] Deep Rock Galactic: GPU Hang

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109201 Alexander changed: What|Removed |Added Version|git |18.3 -- You are receiving this mail

Re: [Mesa-dev] [PATCH v2 49/53] intel/compiler: fix cmod propagation for non 32-bit types

2019-01-02 Thread Pohjolainen, Topi
On Wed, Dec 19, 2018 at 12:51:17PM +0100, Iago Toral Quiroga wrote: > --- > src/intel/compiler/brw_fs_cmod_propagation.cpp | 8 +++- > 1 file changed, 3 insertions(+), 5 deletions(-) > > diff --git a/src/intel/compiler/brw_fs_cmod_propagation.cpp >

Re: [Mesa-dev] [PATCH v2 41/53] intel/compiler: assert that lower conversions produces valid strides

2019-01-02 Thread Pohjolainen, Topi
Subject reads a little odd, maybe just: "assert strides in conversion lowering". The assert itself seems useful: Reviewed-by: Topi Pohjolainen On Wed, Dec 19, 2018 at 12:51:09PM +0100, Iago Toral Quiroga wrote: > The hardware only has two bits to specify the horizontal stride, so the > maximum

[Mesa-dev] [Bug 108877] OpenGL CTS gl43 test cases were interrupted due to segment fault

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=108877 --- Comment #3 from Chen Xi --- Hi, Is there any update for this issue? -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev

Re: [Mesa-dev] [PATCH v2 39/53] intel/compiler: add a helper to do conversions between integer and half-float

2019-01-02 Thread Pohjolainen, Topi
On Wed, Dec 19, 2018 at 12:51:07PM +0100, Iago Toral Quiroga wrote: > There are hardware restrictions to consider that seem to affect atom platforms > only. > --- > src/intel/compiler/brw_fs_nir.cpp | 32 +++ > 1 file changed, 32 insertions(+) Reviewed-by: Topi

Re: [Mesa-dev] [PATCH v2 40/53] intel/compiler: handle conversions between int and half-float on atom

2019-01-02 Thread Pohjolainen, Topi
On Wed, Dec 19, 2018 at 12:51:08PM +0100, Iago Toral Quiroga wrote: > --- > src/intel/compiler/brw_fs_nir.cpp | 15 +++ > 1 file changed, 11 insertions(+), 4 deletions(-) > > diff --git a/src/intel/compiler/brw_fs_nir.cpp > b/src/intel/compiler/brw_fs_nir.cpp > index

Re: [Mesa-dev] [PATCH 1/3] nir: make nir_opt_remove_phis_impl() static

2019-01-02 Thread apinheiro
The three patches: Reviewed-by: Alejandro Piñeiro On 2/1/19 6:00, Timothy Arceri wrote: > --- > src/compiler/nir/nir.h | 1 - > src/compiler/nir/nir_opt_remove_phis.c | 2 +- > 2 files changed, 1 insertion(+), 2 deletions(-) > > diff --git a/src/compiler/nir/nir.h

Re: [Mesa-dev] [PATCH v2 38/53] intel/compiler: handle 64-bit to 8-bit conversions

2019-01-02 Thread Pohjolainen, Topi
On Wed, Dec 19, 2018 at 12:51:06PM +0100, Iago Toral Quiroga wrote: > These are not directly supported in hardware and brw_nir_lower_conversions > should have taken care of that before we get here. It looks that there are two things actually happening here: 1) For int64/uint64 to 8-case the

Re: [Mesa-dev] [PATCH v2 35/53] intel/compiler: workaround for SIMD8 half-float MAD in gen < 9

2019-01-02 Thread Pohjolainen, Topi
On Wed, Dec 19, 2018 at 12:51:03PM +0100, Iago Toral Quiroga wrote: > Broadwell hardware has a bug that manifests in SIMD8 executions of > 16-bit MAD instructions when any of the sources is a Y or W component. > We pack these components in the same SIMD register as components X and > Z

Re: [Mesa-dev] [PATCH v2 28/53] intel/compiler: add new half-float register type for 3-src instructions

2019-01-02 Thread Pohjolainen, Topi
On Wed, Dec 19, 2018 at 12:50:56PM +0100, Iago Toral Quiroga wrote: > This is available since gen8. > --- > src/intel/compiler/brw_reg_type.c | 35 +++ > 1 file changed, 31 insertions(+), 4 deletions(-) > > diff --git a/src/intel/compiler/brw_reg_type.c >

[Mesa-dev] [PATCH v2] etnaviv: fix resource usage tracking across different pipe_context's

2019-01-02 Thread Christian Gmeiner
A pipe_resource can be shared by all the pipe_context's hanging off the same pipe_screen. Changes from v1 -> v2: - to remove the resource from the used_resources set when it is destroyed Signed-off-by: Christian Gmeiner --- src/gallium/drivers/etnaviv/etnaviv_context.c | 21

[Mesa-dev] [Bug 109151] [KBL-G][vulkan] dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat failed verification.

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109151 --- Comment #6 from Hai --- Any idea of this issue? Thanks. -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the bug.___ mesa-dev mailing list

[Mesa-dev] [Bug 109138] [KBL-G][GL-CTS]KHR-GL31.texture_size_promotion.functional test failed

2019-01-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109138 --- Comment #2 from Hai --- Is there any update? Thanks. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list